• Recent Forum Posts

    TopWeb

    Here there is a Tutorial : ...

    Here there is a Tutorial :


    https://www.youtube.com/watch?v=tUrXvIZcdos

    and here there is a example file to moultitouch : https://tinyurl.com/y7jyzf6e

    TopWeb Today, 11:44 AM Go to last post
    JeremWatts

    missing files

    looks like the necessary files to run it don't exist anymore, do you know of a decent compromise i could try?

    JeremWatts Today, 06:40 AM Go to last post
    mdeath

    yes i decided to scrap the diagonal movement .....

    yes i decided to scrap the diagonal movement ..
    btw can i ask, i wan't to upload my app in play console as app bundle.
    are there any risk using app bundle, like some component missing.
    because...

    mdeath Today, 04:43 AM Go to last post
    bubba_damage

    how do you snap to pacmap?

    Inspired by Google Maps Pacman how can I keep a active snapped to a drawn path?
    29059

    bubba_damage Today, 03:40 AM Go to last post
    Euingee

    how to create enemy pixels

    how do i make the badguy pixel go in eight directions when shot at by the laser? in Frame 2 i made an example showing what i want but instead i wanna do it with one pixel instead of using all eight....

    Euingee Yesterday, 07:43 PM Go to last post
    NaitorStudios

    Bug found

    Found a really really odd bug...
    I don't know exactly what causes it and I have a friend that also encountered it more than once, he keeps remaking his game because of this...
    Basically it causes...

    NaitorStudios Yesterday, 07:18 PM Go to last post
    jil

    View Post

    Oh là ! Il me semble que je confonds fichier INI et objet INI :o. Si je comprends bien il y a un fichier INI qui se crée quand j'insère un objet INI dans mon application. Et maintenant si je lis...

    jil Yesterday, 03:56 PM Go to last post
    Xenon3000

    Thanks, I will check it as soon as possible

    Thanks, I will check it as soon as possible

    Xenon3000 Yesterday, 09:21 AM Go to last post
    Ramses

    Converting Fusion Xcode Project Launch Images to Storyboards

    I am attempting to update my game to work on iOS again and I'm trying to figure out how to change the Fusion 2.5 Xcode project from the old launch images method to the new required storyboard method....

    Ramses Yesterday, 03:53 AM Go to last post
    ASD

    fnkycoldmadeanr Object with the D&D movement has...

    fnkycoldmadeanr Object with the D&D movement has returned always "moving (speed:50)" if you click the mouse button, even if you not moving the cursor.

    ASD Yesterday, 03:39 AM Go to last post
    pradeep

    Bug found in Surface object In HTML and Windows...

    Bug found in Surface object
    In HTML and Windows
    (1) View hot spot position change, the behavior of Surface object change for movement.
    (2) Change of angle, the behavior of Surface object change...

    pradeep Yesterday, 03:35 AM Go to last post
    Phi

    That's all discussed on the Patreon...

    That's all discussed on the Patreon, the last reached goal was Lacewing Android, it's been funded!
    Lacewing Unicode has also been funded before that, and will be released by mid-August. Released...

    Phi Yesterday, 02:09 AM Go to last post
  • Game Dev Crash Course Online


    Check out the brand new Udemy course titled "Game Dev Crash Course!".

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    You can check out the course online here: https://oneclick.training/game-dev-c...se-fusion-2-5/




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    In this game development course you will learn a lot of cool Game Development concepts and a lot of Game Design concepts but will also learn how to implement these concepts into your very own games that you design and develop with Clickteam Fusion 2.5. You will have access to the Course Forum where you can also discuss topics covered in the course and topics that aren't covered.
    This course has been designed to be understandable by anyone including beginners intermediates and advanced users, artists and programmers alike who wish to expand their knowledge of game design and game development with Clickteam Fusion 2.5.
    By the end of this crash course you will have developed the ability to:

    • Use Clickteam Fusion 2.5
    • Create and use Fastloops
    • Create and use ForEach Loops
    • Design and Develop some cool game effects
    • Learn all about timers and developing your own custom timers
    • Flags, Alterable Values, Alterable Strings, Global Strings and Global Values
    • Learn how to create your own pairing system for Active Objects
    • Learn how to create, write, read and share data across multiple objects, frames and files
    • Learn how to use and manipulate data with Profile Selection screens etc.
    • Learn how to design your own Quiz Editor
    • Learn how to develop your own Quiz App
    • Build Save and Load Game routines, saving and loading data
    • Create awesome things like Avatar Systems
    • Learn how to make a Radio Streaming app
    • Manipulate Windows
    • Spread IDs, manipulate IDs and so much more!

    Enroll right now and get instant access to this course and get started immediately!
    Start learning more about Game Development today with this course from OneClick Training!
    This article was originally published in forum thread: Game Dev Crash Course Online started by Danny View original post