• Recent Forum Posts

    piscesdreams

    Have you tried using the Window Control object? ...

    Have you tried using the Window Control object? I had issues with sub-app cropping and placement that were fixed using the Window Control object.

    piscesdreams Today, 12:13 AM Go to last post
    Gigatron

    Hi; i finally made something usable; Here is...

    Hi; i finally made something usable;

    Here is the beta version of the glcanvas demo , this work is based from Lowww Ltd Mit licenced;
    This work is included on html5 extension it take mmf 2d canvas...

    Gigatron Yesterday, 11:53 PM Go to last post
    SpaceKoala

    Yes, I have been waiting on this all year as...

    Yes, I have been waiting on this all year as well. It seems the problem was reported on these forums sometime in 2020.

    The school I work at exclusively uses ipads in the classrooms so I have been...

    SpaceKoala Yesterday, 11:06 PM Go to last post
    mig3

    There is a trouble I haven't noticed! When I...

    There is a trouble I haven't noticed! When I remove the option POPUP WINDOW the subb app works well in windowed mode but in fullscreen mode there is a shift that displays the screen 15 pixels...

    mig3 Yesterday, 10:34 PM Go to last post
    madmac

    Thanks very much!

    Thanks very much!

    madmac Yesterday, 10:02 PM Go to last post
    DJFuego

    Yay!

    Its been a while but might actually use this now if it will run on Android.
    Why is there no option to secure traffic with ssl cert and Key?

    DJFuego Yesterday, 09:10 PM Go to last post
    DJFuego

    Yay!

    Its been a while but might actually use this now if it will run on Android.

    DJFuego Yesterday, 08:38 PM Go to last post
    GKProduction

    Fire event zero times

    When I fire the event zero times (via Timer Object), the application freezes. Fusion 2.5 requires precautionary measures to prevent this from happening

    GKProduction Yesterday, 05:23 PM Go to last post
    haoujey

    GetObject with methods other than POST

    Hi,

    I use getObject to call webservices, and it works perfectly with the POST method.
    But i have Webservices that don't use the POST METHOD, but the DELETE or PUT methods.
    How can i change de...

    haoujey Yesterday, 05:23 PM Go to last post
    fredetmumu

    it seems working fine on my computer

    it seems working fine on my computer

    fredetmumu Yesterday, 04:05 PM Go to last post
    pounddog

    Help with Admob + Xcode

    I'm very new to XCode and keep running into the same problem. I've added the newest Admob SDK (8.5.0) into my project library and its throwing up some errors that I don't understand when I attempt to...

    pounddog Yesterday, 09:47 AM Go to last post
    Dobermann

    I've added this instead and i don't have this...

    I've added this instead and i don't have this issue anymore! Thank you for pointing out the list object :D

    * master list: Has Focus
    master list : Lose focus

    Dobermann Yesterday, 09:37 AM Go to last post
  • Roving in the Dark - Hitting Steam August 3rd

    We at Clickteam are super proud to help support Hayo van Reek with his first Steam release, "Roving in The Dark", We thought you might enjoy for #screenshotsaturday a look at the pre-release trailer! Hayo would love your comments!

    More info on our coming soon page https://store.steampowered.com/app/9...g_in_the_Dark/



    Roving in the Dark is a cave exploration platformer set in 1996. You play as a bearded caver (known as "Local Spelunker") who is tasked with rescuing ill-equipped treasure-seekers while finding treasure, hidden there by a medieval thief, for the local museum.

    Play as the famous bearded caver who had all his equipment taken! Making it difficult to help ill- equipped treasure-seekers while searching for the actual treasure for the local museum. Help Spelunker from the cave system itself, as the real challenge is the hazards found in the cave. Avoid slipping and falling into holes, getting hit by stones, getting super cooled, running out of batteries or being pushed by in by foreign cavers. Since you lost most of your climbing gear, navigating the caves will be quite a challenge. In the beginning you have to make due with just running, jumping and climbing up and down narrow passages. On your way you will find bits of your gear, opening up new areas. The game consists of 4 cave systems to explore, an over-world and several smaller locations like towns and lone houses.

    Roving in the Dark is heavily influenced by the limitations of 8-bit era games, with tiny pixel art graphics, a low colour palette and a low resolution. It does not have music in game, but 8-bit ambient sounds instead.

    Features

    • Four cave regions to explore
    • Light metroidvania styled game play
    • Old school 8-bit pixel style
    • Challenging gameplay
    This article was originally published in forum thread: Roving in the Dark - Hitting Steam August 3rd started by Kisguri View original post