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Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
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Do you guys know if there is any way of doing APK Expansion Files with MF? Please login to see this link.
Due to the way MF compile the graphics is quite lightly that the game is heavier than 50mg.
To really do a complex and long game we need to make use of the APK Expansion Files. Otherwise we are very limited.
It is possible to store graphics, assets, or other things in a different file that can be loaded within the APK in Google play once the player download it?
I have to agree with this too... There are some basics functionality that should be in from the beginning, and is not. Lots of promises of finishing up things that never comes out, and some hopes in selling objects, that should be included in the basic package, that doesn't come out or just doesn't work. There are many other frameworks that are taking advantage. Really a shame coz CT could have a lot of potential, but it got stacked.
We are using Samsung G3 and G4. and and Tablet Samsung Note 10.1
I am not saying that you see the Image over the loaded frame (that yes). I am saying that you don't see any image at all, until the frame/project has fully loaded
With other frameworks (Unity, gamemaker, adobeair, etc...) is actually very easy to implement any of these third parties services that are ready for that purposes.
Even If I could make my own dedicate server for that, with all the amount of work that this means, still will not be as efficient as any of these other services I mentioned.
I really don't understand why there is nothing yet for this for Android. For flash there was the Mochi Analitycs, but nothing else since then.
To me it doesn't work. WELL, It works, but the only thing it does is to show an image after the whole game has loaded, so you still have to wait with black screen until the game is ready.