Thanks ! Nice to see you here
Posts by arthurh
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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I think you don't understand that create sprite is hard and take time. Even if it is a 32x32 !
Take free item, modify them to change their look and see how many time you spent. You will have a good idea of the difficulty. And keep in mind that sprite is not putting some pixel here or here. This is an art. There are plenty of hours of hard work to make a cool stuff for little sprite (like 32x32)...So ok, i finish this answer and hope that you will find all you want for your game
Edit :
here is some old discussion (2013 and 2016) about hourly rate for sprite artist :
Please login to see this link.
Please login to see this link. -
you are not correct Robin ! I said to you by PM : 2 ships per hour. After that, you have : backgrounds, UI, player, frame of start of game with title, frame of the end. 16 hours of work (2 days). And this time is under the reality : i don't count the 2-3 days of research for all the ships/boss (10 ships, 10 boss, some backgrounds, the title, the player...).
This was not "one space ship taking 3 days"... But i knew that drawing is not a job for a lot of people ! Drawing is funny !
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Again, go on commercial assets and free asset ! you have not a decent budget Robin !
Please login to see this link.This is the only way with such low budget !
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have you find your artist Robin ?
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Maybe you can find your want here :
Please login to see this link.if your game is free, don't spend money Robin
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C'est cool çà Patrick !
Je le redis : j'achète !
Bon courage et bonne continuation !!! -
very good start !
seem that the direction of the player movement doesn't work (go to left, player has the right direction) -
dead thread or not ?
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sorry to ask that... you said : "I've founded the team Nekotanu by myself" and "I cannot pay up front; we'll have to get some revenue first to pay for software, the team and other costs."
But you would find :
-a developper to script the novel
-a writer for the novel
-a background artist
-a GUI designer
-a musicianSorry, but can you give the details of your team : What people do in it ? This is important to know what people do in a team when the time we can give to you is to pay them.
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me too Patrick !
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yes of course. But don't hesitate to put a more higher price : think quality ! quality and quality !
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Yes Ls2. You can
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Merci beaucoup
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last work for Quincy Quarks :
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Thanks sparckman this is the file i use for my portfolio.
Well if it is not to large... -
sorry to ask that : how can i change the height and width for the image when i post in the forum ?
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Hi CT members,
I am a french freelance 2D/3D artist. I have many style and can work alone or with a team (at home ).
I can make concept art, background, character design, animation,UI, video... and coding too (to prototype)Here is 2 samples of my last work :
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You can find all my port folio at : Please login to see this link.
See you soon
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Hi developpers,
For my future game i need some PHP scripts with the HybridAuth library to login to social networks with database connection.
Please PM me if you are interested.
regards
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maybe i'm wrong but for html5, an online extension with NODE is more interestant ? no ?