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But I do not get it. The whole Android Storage is a mystery to me.
I uploaded a small zip file. With index.html, CSS folder, Img folder etc. A normal html structure. Would be nice if you could use it to create an example out of it. I think I understand it better when I see it.
is it possible to load pictures from the android storage? Pictures wich are called in the loaded html file? Like you would normaly do in html "<img src="picXY.png" width="..." height="..." alt="..." />"
What im trying to do is load a full webpage from the android storage. With pictures, css file, html code, js files etc.. Is it even possible?
Can it be that the Load Frame action ( Active) will not work on Android? Maybe a Bug?
On Windows, everything works fine. But in Android no image is displayed! I add the image to Binay Data. Also use DataStorageDirectory$( "Android object" )+"/"+ for the path. But no image is loaded.
Thank you. I also thought about to do it with Fast Loops. But then i'm back at the starting Point. Same instances of an active should act differently. I looked so at much tutorials about Fast Loops but i don't really get it. If they act the same, no problem but with customer who can appear at different times and take different ways. With Loops in general i need this little "Aaahhh, now i get it" moment.
I've already tried that. Unfortunately, the detection is not quite as good at ball Movement. The customer would not always arrive at the same place. Some pixel more left, right etc.
Actually, I try to make a game where customers visit a store, walk a path through the shop, buy something and go out. If someone has another idea without using advanced path movement it would be good too.
i'm trying to add more then one instance of an object to a path with the Advanced Path Movement. If the Player click the left mouse button, create a new instances. Start at Note 1 and take its journey to note 3 and back.
I tried it with Qualifiers but this don't work. I think i need a For Each but i don't know how to use it with the Advanced Path Movement.
Maybe someone knows how to manage this and can help me. Here is my little Demo: Please login to see this link.
Just a little gallery test in the new Android L material design. Maybe someone could use it or learn with it. Uses loops and active pictures. *.mfa file and *.apk
but sorry the image have the name you set to save to capture the screen, i think i don´t follow you on this, the name is available because you create it, or i am missing something? if you create the capture using PublicStorageDirectory( "Android object", "Pictures" ) + "/" + "myscreengame.jpg", that is the file you need, so pointing to PublicStorageDirectory( "Android object", "Pictures" ) + "/" + "myscreengame.jpg" is pointing the image if exist, which you can test before using file object.
I have the correct path. But you write here:
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this will not work, i forgot to delete since you need to do a real stream of bytes to attach a file, but still can attach manually or use the email object i will make some change and post so can be use
So attach a picture does not work by Intent? Right? Because you need to do a real stream of bytes to attach a file? Right? If yes, thats bad and my intent code would never work correctly because i couldnt attach an image to the intent.
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what i am intrigue is that with the example I do open an image, capture the screen, open gallery select the image just captured once again do screen capture and again select from gallery and is the old one and is correctly show, can you post which device you are using, here i am using Gtablet and Nexus 7 (thats why i am using the public storage in the example KitKat 4.4)
I use a Nexus5 and Nexus7 2012. Both with Android 4.4.2.
The example is cool. Yes. But not what i need. Manually attach a picture is not an option for me. When a user presses a share button, he expects everything works automatically. Not that he has to search the picture in the Gallery and attach it to the mail again. The possibility to attach pictures with an intent would be the best, i think. When that would work, we could use the share function of Android and share our screenshots with ALL APPS installed. And no one have to make different extensions for each social media app (etc. Facebook, Twitter...).
Unfortunately, it's not quite what I thought. In your example you have to open the gallery and the search image first. I'm trying to get it without this step.
Idea 1 - Share with Intent : Click on your own designed "Share Button" and send the last screenshot that was made. Ideally with previous app selection. Facebook, WhatsApp, GMail etc.
Idea 2 - Share with Gallery: Click on "Open Screenshot in Gallery" and the last screenshot directly opens up in gallery. (no search) From there you can then directly share it with build in Share Button from Android.
Unfortunately, your intent is not working properly because the image is not attached. This intent would be enough for me. (if its working) I have the same results with my intent as well. (Almost even the same code). The image is not attached . It seems as if it would not find the file path.
Sorry, maybe i am blind or just stupid. But i really dont understand it. I got "Select from gallery" and "GetGalleryPath$". But how do I open the exact screenshot that I have created with the Android object? If "Select from Gallery" could handle Stings i would understand it. But with 0, 1, 3 I'm stuck. HEEEELLLPPP a blind (or stupid) member, please!!!