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Ok, I updated my java. My game shows up on Firefox and google crome but still crashes on IE.
However, the browsers that do display my game, I can't control the player character. I made the game so the user uses the keyboard arrow keys to move it and it's not moving. It works fine in stand alone on my desktop but in browser no go. I changed the controls to mouse control and I can move the character but cant do anything else with mouse, I have no pointer. So, I can't change windows, or clink anywhere for that matter. I programed it to stop the application if the user hits escape, but that aint working eighter. I have to use alt+F4 to close the browser window.
Ok. I made this game. I build it as stand-alone java internet object. I open the htm file to see if its working before I copy the applet code to my web page and it's not working.
In Firefox 5 it just says"MMF Java Applet. Click on the Applet to set the focus." at the top of page and can do anything. In IE 9 it asked if I want to allow the active content and I say yes and then it crashes, closes that browser window or tab and opens another.
I thought it might be elements in my game that may cause this so I made a very simple test game that just has 1 icon that the user can move around in the smallest frame available. 1 frame, 1 object, 1 event lol. I re build it and tried it again and same result as above.
Could it be that my browser doesn't recognize jar objects?
well, now i have a new problem: When i control the player character with a mouse, i loose control of the mouse for anything else, when I use the keyboard to control the player, it doesn't work the character just sits there. I works when I run it on my desktop from mma or exe but in the browser i just see the game but cant control it.
I build my game as a internet application and replaced all instances of my game name in the code with mygame.ccn using Vitalize.
However, anyone that visits my website/page will have to need to instal vitalize first I think. That's why I rather embed it myself by saving it as a JAR but I can't get it to work that way yet.
I build my game as a internet application and replaced all instances of my game name in the code with mygame.ccn
However, anyone that visits my website/page will have to need to instal vitalize first I think. That's why I rather embed it myself by saving it as a JAR but I can't get it to work that way yet.
Yea, I think it has something to do with the extensions that are used. They are not being recognized by the server or my browser on my computer. I'm not sure of what form of my game is the vitalize looking for exe, jar or mfa? And do I need all the supporting docs in that same folder.
I used the build as java internet applet and it made a web page but the page does not work.
I also copied just the applet code and pasted it to another of my web pages and that doesn't work either. IE crashes and firefox shows"MMF Java Applet. Click on the Applet to set the focus."
Hi. I want to put my game I made with MMF2 on my web site but I think I'm too stupid to figure it out. I tried with vitalize. And I don't know how to save the game as a jar(Standalone Java Applet).
When I use Vitalize, all I see is the vitalize Icon.
I have a game that I made with Fusion2 and want to embed it on my webpage. I copied that code into the HTML of the page and it doesn't work. All I see is the Vitalize icon.