Did you try decompiling it and reusing the result in your container?
Posts by HYPERMATTER
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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On my computer it works normally, but when uploaded to my website the preloader stops after displaying half the loading circle and then the circle disappears and it halts there at the MMF logo. If i refresh it again, i only get the logo but still no game
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What is the easiest way to convert my game into a facebook app? I have no experience on how to create a facebook app.
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This is great guys. Thanks for the help it worked. Although i found another bug. Text counters get cropped from below when exported to flash. You have to make the enclosing icon area wider from below thave it appear complete.
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Well, I'm new to MMF. Just purchased it 5 days ago. Can you elaborate more on the counter method?
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I reopened this same thread @ the SWF exporter threads and i thought i had deleted it from here. I uploaded the file there already. Should i re upload here?
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Here you are. Try playing normally and with SWF.
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I have a counter that counts down in a game. In normal testing it works. When opening a web browser the timer is zeroed from the beginning. Any ideas?
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I have a counter that counts down in a game. In normal testing it works. When opening a web browser the timer is zeroed from the beginning. Any ideas?
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How can I make MMF submit the high score and player name to an online web server? I'm not a database programmer and i need a simple way to submit these values online.