Posts by iOSC

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    You'll need a little bit of external things, but it's pretty easy.

    You need two things :
    + ffmpeg which is needed for mp3 - Choose the static version.
    -> Please login to see this link.
    + pydub, a python library created by James Robert under MIT License.
    -> Please login to see this link.

    1. Put the content of the ffmpeg folder in e.g. C:/ffmpeg folder - You'll have to distribute it when you'll distribute your program.
    2. Put the pydub folder into the ..MMF2Path/Data/Runtime/Pyton27.zip
    3. You need to declare ffmpeg in the Windows PATH variable :
    + Control Panel > System > Advanced System Settings > Advanced > Environment variables
    + Add your ffmpeg/bin folder in the PATH variable - PATHS are separated by ; - e.g. C:/python27;C:/ffmpeg/bin
    + Confirm.
    note. When you'll distribute your application, I asked Please login to see this link. the question but I didn't try it. I found Please login to see this link. also, if you have Install Creator.

    OK, you have everything you need to convert wav to mp3 now. Then, you will need to run a script in MMF.
    4. In MMF, add the python object and, when you need to convert test.wav file to test.mp3 (both are placed in your application folder, but you can set what you want), just run this code :

    Code
    [COLOR='#800080']from [/COLOR]pydub [COLOR='#800080']import [/COLOR]AudioSegment
    
    
    song = [COLOR='#3399cc']AudioSegment.from_wav[/COLOR]([COLOR='#cccc00']"test.wav"[/COLOR])
    [COLOR='#3399cc']song.export([/COLOR][COLOR='#cccc00']"test.mp3"[/COLOR], [COLOR='#cc6600']format[/COLOR]=[COLOR='#cccc00']"mp3"[/COLOR][COLOR='#3399cc'])[/COLOR]

    Please login to see this link. is some examples which use pydub.
    And because I'm a nice guy, I've uploaded a Please login to see this link..
    edit. I forgot to mention that the ffmpeg in the the pack is the 64bit static version !

    Hopefully it'll help you, and others.

    Hi,

    I decided to write my request directly here -
    As I already Please login to see this link.few months ago, I would need the Python extension port to the iOS runtime.

    I develop mainly personnal applications which won't never released on the appstore, and use jb devices. That's why I told to Anders in my original request that I don't care about Apple's guidelines since I'm not developing for public. (Maybe their guidelines are changed about this, I don't know).

    I do need this porting, that's why I would appreciate if someone who know obj-c would be able to port the extension to iOS.
    Since it's not a request which be needed by everyones, we could talk about a donation for this job.

    Thanks