Posts by trigonom

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Hi Yves,

    Are you guys ready with this version of CF? Because we are stuck on updating our apps on Google Play due to old version of Gradle 7.4.2:

    Can we do something from our side in upgrading the Gradle from inside the Fusion?

    The error is:

    This Android Gradle plugin (7.4.2) was tested up to compileSdk = 33

    Thank you in advance!

    Best,
    Mentor.

    Hi Fernando,

    Our apps are all designed for Kids and for the moment we can not send any update due to Advertising ID on Play Console where we have to declare our apps that we don't use Advertising ID but even we "Set AdMob child-directed treatment to 1" on Fusion (Build R295.7), Play Console shows an Error that "This release inculdes the com.google.android.gms.permission.AD_ID permission..."

    Any suggestion from you, on how can we fix this issue?

    Best regards!


    please find me in Discord in clickteam channel

    Hi Dobermann,

    Can you share with us the Admob object Version 5, because I have the same problem for the moment on updating my app! Also, my app is for kids 3-6 years old and I have to declare that my app doesn't use Advertising ID!

    Can you help me?

    Thank you so much!


    I think Fernando sent me a new Admob object for this (i'm not sure). I have Admob Version 5, what is your admob extension version?
    I know that i had the exact same issue and was afraid to loose my revenues, but i got it fixed, no more warning message, so i believe that the Admob extension needs to be updated.

    Hi Fernando,

    we are experiencing the same message for Google:


    Warning
    The developer of Google Mobile Ads (GMA) SDK (com.google.android.gms:play-services-ads) added the following note to SDK version 19.6.0:
    This version is officially deprecated, and will soon disable ad loading. Please update to a new version. See Please login to see this link. for more details.

    Can you share with us the beta version with latest AdMob SDK aswell?

    We really appreciate your help!

    Please login to see this attachment.


    this is added in 294.

    Let me see if I can share with you the latest beta runtime (stability) + latest AdMob option which use 21.4.0 SDK

    Dear Clickteamers, i am using 'Get Object' to connect with server, but very often, the 'Get Object' response is very slow and sometimes goes in the loop and don't response at all! To retrieve the data from url, it takes to more then 10 sec and sometimes don't response!

    For portrait mode: 1125x2048 window size, 1536x2436 frame size, fit inside and adjust window size option.

    This gives you the following resolutions on common device sizes:
    4:3 - 1536x2048
    3:2 - 1365x2048
    16:9 - 1152x2048
    X - 1125x2436

    This is a perfect fit for iOS devices such as ipad (1536x2048) and iphone x (1125x2436), but also a perfect fit for almost any Android device.

    And also creates massive sizes for textures and the end product.

    I took a photo because with the screenshot it showed the right edgesPlease login to see this attachment.

    Thanks for the picture! That's really interesting, I don't really know why you have that black border.

    Maybe [MENTION=6268]Fernando[/MENTION] might know more, shouldn't the display mode "Fit inside and adjust window size" fill up the whole screen?

    yes, the upper black border with rounded corners, I think it depends on the phone too, because I don't think you made black rounded corners, but on my phone there are, this thing has already been seen with other games, but not all of them (some do not have rounded corners and some famous ones fill the whole screen, but not all)

    Please PM me a screenshot on how it looks on your phone if possible! Thanks.

    Thank you Anton.
    I set the window size to 640x1136 (landscape) and the frame size to 850x1450.
    Do you mean allways and then the story board control- scrolling- center?


    Sorry for the late reply!
    I do this on every frame, i set project window size to 1136x640 and the virtual size of each frame to 2000x2000, it doesn't matter that's more, just an old habbit i guess.

    * Start of Frame
    storyboard controls : Center display at (725,425)


    interesting, I tried this mode and I have a bit of black border on my Nova 5T at the top, I thought that many games were about 10: 5 because of that black border, but now I think it is related to the settings of view. however with the "fit outside" option it does not stretch the images, the proportions remain the same, but in order not to have the black edges on smartphones you should have a long image, a bit like with this setting, the problem is that in the menu you risk have too many empty spaces if the image is too long (for example having the character and the score at the top and the rest of the image "empty" or having the score too low etc., even if in this circumstance maybe you can move a object based on resolution with some event). fit outside is good for runner, car, scrolling games. try them and see which one is best for you

    Can you try this game for me and show me if it shows fullscreen(without any black border) on your device? Please login to see this link.