Great update, but issues still exist:
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Please login to see this link. (I can't publish my game if this bug isn't resolved)
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Open a TicketGreat update, but issues still exist:
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Please login to see this link. (I can't publish my game if this bug isn't resolved)
I just tried the demo, good game!
Congratulations
Beta 282.2c 201400809
On the tablet,the Joystick buttons become smaller, there is a way to avoid it?
Thanks darkmanx_429!
This is the new trailer:
[video=youtube_share;MH67mXof4gA]Please login to see this media element.]
The game is available on Desura:
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NekoChan Hero - Collection is also on Steam Greenlight, If you'd like to help NekoChan Hero get on Steam, please visit its Greenlight page and vote for it.
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Great game! congratulations.
Thanks!
I tried to create a middle way between Super Mario and Alex Kidd.
Vehicles to buy and the ability to destroy the blocks with his head and with his fists.
PC and IOS, I also want to publish it for linux but I do not know if it is possible.
I bought music from a musician.
the song you linked is a remix of a famous Japanese song....
I use the same vehicles in nekochan Hero ninja world 1 , release date February 23, 2013
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282.0 avast problem
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Thanks!
I hope the next official build will also solve this bug:
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I still have some problems with the IOS exporter
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Some Backdrop/Quick Backdrop are not positioned correctly
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I still have these problems:
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- "Quick Backdrops" with a complex image of big dimensions (example: Motif Size = 160 x 370) are still not displayed correctly (image compression = none).
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- I have problems with "layer with scroll coefficient 0" and the touch coordinates (XTouch, YTouch),
I place an object on the layer "with scroll coefficient 0" to the coordinates of the touch, but it isn't positioned correctly (if I move the camera with "center display")
Thanks!
This game will be available on Windows and iOS (Maybe Android in the future).
Hi guys,
Here's a teaser of my new game 'NekoChan Hero - ninja world 2'
Previous episode: Please login to see this link.
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The blank frame didn't work but it helped me to find the solution.
I solved with adding an empty layer in position 1 in the frame to load (Frame background color changed to black).
Thanks for the help Snail.
I did something similar, but sometimes the object of the transaction does not appear immediately, creating an annoying effect.
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