Posts by sbucci
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Apparently the output of CTF 2.5 is incompatible with VS 2017. Not even sure you can get older versions to install.
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Please login to see this link.Over 100 Terrifying sounds!!
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I had Klik and Play DEVELOPER! I had bought the regular version and just a week later was able to sell a gig for creating learning games for NationsBank (now Bank of America).
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No clue where to update to show I have 2.5.
I'm not opposed to the Steam to Standalone. Even with a conversion charge, the Exporters still come out as a bargain.
Whatever works for you guys. Thanks for being flexible and awesome! -
Ditto, here. I bought the bundle, even though I already have the developer edition. Can I transfer my developer edition to a Steam developer edition? This was worth it for the UWP exporter alone.
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So is the UWP exporter out? I can't find a way to get it other than to win the contest. X)
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Whoo!! Looking forward to trying this out
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I wanted to let everyone know Please login to see this link. including my Explosions series.
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Hello, Everyone,
I wanted to share a coupon with everyone for my new course on Udemy, "Creating Game Assets with PowerPoint".I'll show you how to easily create high-quality game assets you can use in your Fusion games (or even sell in the store) using the powerful effects and "secret" tools in PowerPoint. You will be amazed at what you can create and get it done easier than you can in other graphics programs.
80% off the price with this exclusive coupon: Please login to see this link.
I hope you enjoy it as much as I enjoyed creating it.
-Steve
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I couldn't find the answer to this. Will Fusion 2.5 export native Windows 8/RT Windows Store Apps, or is there a HTML 5>Visual Studio path?
Steve
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If this has been addressed before, I apologize, but I couldn't find the info...
Will Fusion 2.5 or Fusion 3 be able to output a Windows 8/8.1/RT/Phone Visual Studio Project for either native formats or HTML5?I had to move to Construct 2 so that I could develop for Windows 8/RT this past year but would love to come back to MMF. No Visual Studio output would be a dealbreaker, unfortunately, unless MMF was going to have the advertising and everything for the package manifest requirements built in.
Thanks,
Steve -
Thank you, Francois
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Publish your app(s) in the Windows Store and/or Windows Phone Store from March 8th to June 30th, 2013.
Enter up to 10 apps per Store and get a $100 virtual Visa card for each that qualifies (up to $2000*).
---- So, if you own the XNA module you can get a Phone App out, or maybe HTML 5 export will be out in time. One or two submissions and you'd cover your cost of the export module.
-Steve
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Correct. It's the going back to a menu behavior, not quitting, that is more critical.
Cyberbeard, the timer workaround discussed in the other back button thread worked for me - but it is still touchy.
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Francois, any ETA on the HTML 5 export module? I'm assuming we can make Windows 8 store apps with it.
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I haven't found anything that actually says the next Xbox won't support XNA. I found that the TOOLS for the platform are no longer being developed. Please login to see this link.
This may be closer to Windows Phone 8 will run XNA apps created for Windows 7, but there is no native Win 8 XNA development.
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I was having that issue until I took out the background music from my app, which greatly reduced the whole performance problems, too, that kept mine from passing.
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Sorry if I have cause some confusion, so I will update what I have learned since the original post.
- Yes, Visual Studio Express 2010 for Windows Phone 7 can be installed side-by-side with the Windows Phone 8 SDK.
- XNA Runs on Windows Phone 8, but you want the MMF output to run in the WP8 SDK, you will need to do the CSPROJ edit I mentioned above. I wanted to use ads, so I had to go back to just using the WP7 SDK because I could not get the XNA advertising module to run in the WP8 SDK.
- My back button issue was solved if I DID NOT upgrade the project from WP 7.0 to 7.1. See Please login to see this link.
When I deploy to Windows Phone 7, it still uses the Zune software, not the Windows 8 Phone App. I have been deploying for Windows Phone 7, again for the ads, so I haven't been deploying to my WP8 phone. Probably a big no-no in testing, but it keeps everything else working. If it works on WP7, most likely it will work on 8.
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Finally!
I had to lose the background music to get it to pass the performance/unresponsive issue, but it is out on marketplace.
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Thanks, Clickteam!
Steve Bucci