Hello everyone.
I create a editor level for my game with Fusion.
I would like to create a particular mechanic for my level editor.
The idea is that when the player has finished his level, he can share it with a copy/paste code and send it to another player on another PC so that he can paste it and find all the data of the level.
I had seen this mechanic in an old flash game, Mario Brothers 3 Flash. It was a Mario maker where you could completely create a Mario level (before the real Mario Maker lol) and you had access to the code for the new one in text, and you could copy it to send it, or simply to save it . And when you paste the code, it actually loads the level.
Example here :
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Is it possible to do something like this with Fusion? This would be ideal for my project, especially since it is in HTML5.
I'm trying to explore options like INI file, or tables. But I had trouble seeing how we could do something coherent with this functionality.
Can you help me ?
Thanks in advance