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Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Build routine will first unzip runtime Android file as the basic, so you can modify the manifest xml file inside it, until it's overwritten in next update.
Could you provide some more detailed instructions how to overcome that issue? I am facing exactly the same problem that my apk supports TV. Thanks
Thanks to all for your support, very much appreciated. I have got my project running again under Android by considering the DataStorage function.
Nevertheless, Wodjanoi noted that: It would also work when you set the full path (your path "C:\_temp\test.ini" for example), because in this case Fusion Runtime interpretes this as the DataStorage location automatically.
That behavior does not seem to work anymore because this was my approach before the problem appeared (running Fusion 2.5)
My project has been running unchanged on Android for years without any problems. There must have been a bug in one of the last updates for Clickteam Fusion. After rebuilding of the project, the INI object no longer works for me. No data is read out.
The project is being compiled for Android without any error. The same project exported as exe file works fine.
See sample project file attached. The ini file is attached as txt file and needs to be renamed to test.ini (due to the restriction of the attachment upload center).
In sample project, the folder for the ini file is given with "C:\_temp\test.ini" and needs to be adapted if needed.
My environment: Clickteam Fusion Developer in build R294.9. Android Studio: Dolphin | 2021.3.1 (last version)
Hi, I use the email extension (email.mfx from z33z in version 1.5) in a special communication software for my disabled son to retrieve mails via POP3, which are then read out automatically.
Now my email provider GMX has informed me that the encryption protocols TLS 1.0 and TLS 1.1 will be deactivated and retrieval of mails will no longer be possible.
Is there any way to contact the email extension programmer and ask him to implement up-to-date encryption protocols? If not, is there another way to retrieve mail via Fusion 2.5?
I am writing a program that works with sound but I can not figure out how to go about allowing the user to specify the device they want to program to use. By device I mean the playback devices such as speaker, headphones, etc. Can Fusion 2.5 do this? If so what object would I use to do it?
Thanks! Kimera
I stumbled upon the same problem. Is there a solution in the meantime to select the desired input/output sound device via the Fusion application? Thanks best regards StefanS
I really need help... Is there any way to perform double precision calculations in CFusion? Using the "Double-Precision Calculator" extension I was able to perform basic operations, but I need other operations (cos, sen, acos, etc.).
Best regards, Leo
Having the same problem. Do you have already got a solution for this problem? Best regards StefanS
oh - thats bad. All my hope is on that beta version but I cannot test it at the moment. I run the Clickteam Steam version. No clue how to force Steam for providing the beta version.
For the HTML5 object there is the action <Open URL> available. A specific sub action is <Open the URL in a target window> consisting of the two parameters: <URL> and the second parameter. And here comes my question in place. What is the meaning for the second parameter? What can I provide here? Thanks for any advice! Regards StefanS
I want to call an url within an UWP app. The url refers to a public web site. I did some tests with the html5 object "Open URL" (which works under html5) but I failed under UWP. Any tipps are welcome. Thanks StefanS
Does the html5 exporter support ini files containing Unicode text?
I have attached a little example which works for Windows (exe file) and Android but not under html5. The language file "language.ini" (as zip file) contains examplary English and Chinese, is coded in UTF-8 format and under MMF it is placed as <Binary Data> under <Data Elements>. The attached screenshot shows the result under the Google browser: English text via ini file is showing up correctly, Chinese text directly given to string object is showing up correctly, but Chinese text loaded via ini file is showing up incorrectly.
Do I anything wrong or is unicode for ini files not supported under html5?
The HTML5 project doesn't even load on Windows 10 - Explorer 11 Please login to see this attachment.
[EDIT] I got it to load by changes in the projectfiles and make a new build.
Could you let me know what your changes were to get it to load? I am facing the same problem. My html5 project works under Chrome, Firefox, Edge etc. but not under Internet Explorer (version 11 in my case). Thanks in advance.
Under MMF 2.5 there seems to be two types for an ini object available for supportung Android applications. See screenshot attached showing the menu <View> <Extension manager>:
1. "INI object" released for Android (and other platforms) 2. "Android Old INI object" specifically addressing Android and described as the clone of the old ini object.
What does mean "old ini object" under item 2? Is the object under item 1 to be considered as "old"? Both objects seem to come with the same set of actions, expressions and so on. I am a little bit confused which object correctly to take for targeting Android. Please advice. Thanks Regards, Stefan
I am using Windows 7. Screen Resolution is 1280 x 800. I find the MMF2 application (latest build 256) does not display correctly. The MMF2 application frame is set at 1280x800 as well but at runtime the MMF2 application window is always too high (not the full frame is displayed). I have tried already several frame sizes below the 1280x800 and used different MMF2 size options like "Change Resolution Mode" and "keep ratio" but all without effects. What could be the problem? Thanks Regards StefanS