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Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
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I apologize for bumping this thread but there's an issue with the Tiled Map Loader in where if you load a map that's located in a directory that contains a unicode in the whole name, it fails to load the map.
Example: C:\Users\直志\VideoGame\map.tmx does not work but C:\Users\Naoshi\VideoGame\map.tmx would.
I've been having this problem since 2016 when I've released a demo of a game using this extension and a few people had trouble getting any maps to load at all due to that.
Wow I am loving all of the information I'm hearing. It really looks like going with a new architecture is doing this major favors! Sacrificing the backwards compatibility is well worth the change that ClickTeam Fusion needed.
Glad to hear there's gonna be a conversion tool though! That'll be handy for sure.
Double checking, yeah I did since the Onu stuff was reinstalled to the 2.5 folder and stuff as normal. Hmm... I wonder if I should replace the extension entirely.
I tried opening up a .mfa file that contains the Onu extension in 2.5 but for some reason I get this error saying "Could not load OnuEdit.dll" every time I try to run a frame containing said extension. I've made sure OnuEdit.dll is installed correctly by comparing both Clickteam Fusion 2.5's and MMF2's folders and they both have OnuEdit.dll installed the same exact way, which is odd because MMF2 can load it just fine. I even reinstalled the extension itself to 2.5 but the problem continues to presists. Is this extension incompatible with 2.5 or am I doing something wrong?