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Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
I hope they can improve the Behavior Editor in the same way. Currently, behaviors are pretty useless, but they could be extremely useful. Programming a complete game with hundreds of objects in just one event editor gets really messy.
Are there no hints for updating 2.5? 3.0 confidentiality, 2.5 update should be able to reveal some new information, it has been more than half a year without any update, hope to use the shader on mobile phones, and then on the reusability of the code
I think I have a question that hasn't been asked yet
Will the file size of exported games still be as small as in Fusion 2.5? That's one of the things I really like about Fusion. In other engines the default size (without any assets) is already over 15mb.
A large part of those new features was made to improve productivity with big projects. We'll release more details soon.
That sounds good, since thats the biggest problem with fusion. I think if Fusion 2.5 improves in such areas, waiting for Fusion 3 becomes much more bearable.
ohh I see, I need to edit my statement: There is literally no hype for F3, and with Clickteam's marketing side of things, ohh boy, please adapt and survive
I just can't understand why Clickteam doesn't give more information about Fusion 3, or at least explain to us WHY there are no informations, and why, after all this time, there's still no Alpha for us to test. Were there any huge problems with the development or something? In the Video from 2016 Fusion 3 looked already "well" developed. I thought it was almost finished and all they had to do was some (big) work on the UI. In early 2018, Fusion 3 already had the ability to export complete games, and now by the end of 2018, there is still no Alpha? In addition to all that, simon also said some weeks ago: "Fusion 3 is NOT just around the corner."
I've honestly already stopped using Fusion 2.5, but if Fusion 3 ever comes out, I'll buy it right away because I love the Event Editor. It's so much better for me than "traditional programming", even though I can code.
I'm eager to see F3, I won't lie. I'm hoping Clickteam will start showing little featurettes or a new blog post at some point. That said, ff all forums of people, this group should know that development takes time. Sometimes lots of time. Then multiply that by 4.
The problem is not the development time, but the lack of communication.
Yeah it was just a spontaneous idea. Also, I watched the Fusion 3 Event Editor video again and noticed that Clickteam seems to have already a solution for this: Please login to see this link.
It's probably too late for suggestions, but: It would save a lot of time if you could change all variables directly in the Event List view without having to open the Expression Editor. Something like this: Please login to see this picture. (Of course there should be both options)
[MENTION=22943]wpd[/MENTION] we haven't made any announcements about F3 in Mac. As for not opening an app in a cafe because it's ugly on your Mac screen... Words fail me!
I'm pretty sure the blog says that Fusion 3 will run on Windows, Mac and Linux?
Wow thanks, it works! But there's one poblem, you have to run the exe file 2 times until it's not blury anymore. I could fix this with a launcher for the game, but is there a better solution?
EDIT: Okay, I fixed the problem this way: At the first launch of the game, the game shuts down automatically and restarts itself. I used Ini to make it happen only at the very first launch and not every time.