Ok, nivram! Thank you very much.
Posts by victor_fl
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Oh, is that so? I download the .exe, but I was looking for a .mfa he posted on another thread. Did you download the .mfa file? Because I keep getting 404s everytime I try it.
If you happen to have the .mfa file would you kindly upload it for me? -
Hey guys,
I'm trying to build a platformer custom movement, but I'm in a pinch here. I want to make walls that move around and the player is able to climb on them (pretty much like in Megaman X). I managed to make it functional when the walls move slowy (1px each time), but I'm having trouble when I want the walls to move in a faster pace. Could please someone help me? I saw that an user managed to make it work, but the archive he's uploaded is already gone (in Please login to see this link.) and I tried go contact him multiple times but looks like he's not around anymore.
Here's what I got so far:
Please login to see this link.
* I'm using the Platform Movement Object and Ultimate Fullscreen!
Does anybody has the archive that Yima uploaded? Better yet, does anyone knows how to make this work? I'm in really, really in need of some help here.
Thanks in advance!
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Thanks for the tip, Sparckman. But unfortunately I don't have Fusion 2.5 yet.
Perhaps you know an alternative method for dealing with those platforms? Especially the vertical ones. Thanks in advance.
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Hey Guys, I need some help here!
I'm attaching the .mfa. Does anybody knows to fix it? The controls are the X,Z and A buttons. X jumps, Z shoots and holding A the character can run and jump longer distances.
Here's the download link: Please login to see this link. -
Hey, Yima! I tried to download your engine since I'm having lots of problems with moving platforms, but unfortunately the link is out.
I PMed you some days ago but got no response. Anyway, If you see this message could you reupload it please?Thanks a lot, man. And awesome work!
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Hey guys,
Recently I started working on my platformer engine, but got stuck as soon as I encountered those moving platforms. I'm having trouble trying to make the character stay on top of those which move on the Y axis. Can someone help me? I wouldn't mind sharing the code.
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Hey guys.
I've been a member for some time, but I'm posting just now. Recently I started working on my own Action Platformer Engine (a mix of Megaman and Super Meat Boy mechanics), a struggled a little bit to code
a wall jump but now I'm having trouble with moving platforms -more specifically standing on them-. And I have a feeling that I'll have some trouble when I'll need to deal with wall jumps on the moving platform.
I don't mind sharing the code and the application if there's someone interested.So, anyone? n.n