I think it's a good idea and could help cement the community. If I can help in any way I'd be happy to do so
Posts by ciaciosacchetti
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Congrats for the game, the overall look is very nice, but mostly it's very nice to see people proud to use click fusion and try to support the community. I hope the game goes well!
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It's possible just in case to have a little example danjo?
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Golf, top down, like neo turf master!
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I'm searching for something similar, cause i try to make a golf game. Btw fredetmumu thanks for the example
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Sorry for reposting!
Actually i report as a glitch but maybe is a bug? Cause in the example i don't use extension but only list, so is strange that it works diffrent in android...
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Hi Fernando, i make another example but just for android there is a little glitch, i put the file here on the forum, if you have time to take a look! Please login to see this link.
Thank's in advance and happy new year
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Hi all, for fun I tried reprogramming the example from scratch and everything works fine. I also added some graphics and added a level with comments (I used google translate, I hope it's understandable).
Anyway, everything works fine but on android the subtitle text is not visible at the beggining, but it becomes visible if a new subtitle file is loading from the top bar. I hope you can help me to solve this glitch... Hello and happy new year to all!Please login to see this attachment.
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Something like this can help?
Please login to see this attachment.
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I find a way with list object to remove the clean empty lines, i'll try to work in that direction, thank you Fernando!
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Sorry Fernando, i understand 50% cause my english is not so good
Btw you have any suggestion for solve the problem? I really don't understand why there are new line at the end! -
Sorry but i don't understand Fernando, why they start with new line? Maybe is the string parser?
In my code i use new line only for a special condition releted to very last line of the subs...
Btw thank you for the quick reply -
Thank you for this!
In these days i'll definitly take a look -
Hi, i make an example for subtitles, it work good, but just in android the subtitle string is centered in a wrong way.
Please login to see this attachment. here the mfa, and i also send a wetransfer link for the apk, cause is too big for the forum Please login to see this link. -
I have to try, but i think yes!
Monday if i have time i will test for Android -
I finish my example, i think it works good but is not commented and maybe is not so easy to understand.
Please login to see this attachment.
I hope it can be usefull
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Yesterday i'm also start to make something similar but i have a little bit of problem to convert the time of subtitles to a time value, this is what i do till now...
Please login to see this attachment.
Off course, the MuddyMole stuff is better than this, but i wanna try to finish in my way just for fun, if someone can help with this i appreciate!
EDIT
I found the way to convert the string in to time value, so i'm ok with this -
I have another idea, i try to explain with my basic english, if you click inside an obstacle the system automaticly draw a big spiral without loop, and then a loop start to find the closest spiral node outside the obstacle close to the mouse click.
Sorry if you don't understand, i try to do my best -
Exactly Muddy, anyway your old example is perfect for me, I was just curious to understand the differences between this and the old one!
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Incredible exemple as usual!!!
You can add the feature if you click inside a polygon the charachter move to the closest point?
And another question, what's the diffrence beetwen this and the old exemple?Btw, thanks for your great job!!!