Posts by Potaka_Productions

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Hello.
    Your problem may be the same as mine.

    mugimiso
    August 2, 2024 at 4:22 PM

    Mr. Fernando has given me a solution.
    Why don't you give it a try?

    Thanks! Yes looks very similar if not the same- you did a much better job describing it! Of note my yellow world app used an active object as the hello world so i haven’t tested your version without any objects to see if that would work. , will try the old simulator and try it on a mates newer Mac - fingers crossed! Thankyou!

    Hi having some trouble getting any app to run in xcode.


    the builds succeed although lots of warnings for depreciated terms are noted. the app launches in the simulator then quickly pauses and all apps i try to build even a completely blank hello world app give me the same error message at the same time;


    sometimes it comes as thread 3 and sometimes thread 7; always the same two lines in the two sections;

    1) the first is under the section 0_platform_memmove

    which has

    libsystem_pthread.dylib`:

    at the top


    and then line 54 gets highlighted which is 0x104a13410 <+208>: stp x12, x13, [x0]


    It says Error;

    Thread 3: EXC_BAD_ACCESS (code=2, address=0x10d448000)


    2) And from 9_pthread_wqthread

    same thing at the top;

    libsystem_pthread.dylib`:

    on Line 73

    which says;

    0x105f57814 <+284>: ldr x1, [x22]


    it says Error;

    Thread 3: EXC_BAD_ACCESS (code=2, address=0x10d448000)


    see screenshot of one it;


    Please login to see this attachment.


    have previously successfully managed to export an app to xcode and run it about 8 years ago. so figure something in that time has changed. but I dont have much programming or xcode knowledge so appreciate any help!

    Currently running latest version of software - mmf 2.5developer build R295.10.

    mac running macos 14.5 and running xcode 15.4.

    I cant work out if ios exporter needs separate update? - when i updated mmf2.5 i just did check for updates and let it run but I cant seem to see an ios exporter update option so I assume it auto updated at the same time?


    any ideas? thankyou!

    Hi I am building a 'quiz' app for iOS/android and use a 3d text array to store a number of questions.

    I plan to update the array periodically on the computer and am trying to come up with a simple soloution such as email the array and then open this on the phone and have the app replace the old array with the new??

    Any suggestions much appreciated :)