Posts by JDKW

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Hello everyone
    I submitted an update for my game yesterday, buy it got rejected for an add policy, i think it is regarding the rewarded video ads on my game but i'm not sure
    and i would like to know what do you guys think before removing the rewarded video option entirely.

    they sent me a couple of attached screenshots

    the previous version of the game had the same ads an still got approved,

    any recommendations are appreciated

    edit: i'm using ad mob

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    I just made my first game, it's called GEM BREAKER CAT,
    it was an amazing experience for me having no prior experience in game dev,
    anyway let me know what you guys think
    thanks

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    I was able to compile the file a few weeks ago, but now i get this error,
    any way to fix this


    > Configure project :app
    WARNING: The option 'android.useDeprecatedNdk' is deprecated.
    The current default is 'false'.
    It has been removed from the current version of the Android Gradle plugin.
    NdkCompile is no longer supported
    Exception while marshalling C:\Program Files (x86)\Android\android-sdk\add-ons\addon-google_apis-google-10\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files (x86)\Android\android-sdk\add-ons\addon-google_apis-google-15\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files (x86)\Android\android-sdk\add-ons\addon-google_apis-google-16\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files (x86)\Android\android-sdk\add-ons\addon-google_apis-google-17\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files (x86)\Android\android-sdk\add-ons\addon-google_apis-google-18\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files (x86)\Android\android-sdk\add-ons\addon-google_apis-google-22\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files (x86)\Android\android-sdk\add-ons\addon-google_apis-google-23\package.xml. Probably the SDK is read-only
    Exception while marshalling C:\Program Files (x86)\Android\android-sdk\add-ons\addon-google_apis-google-8\package.xml. Probably the SDK is read-only...
    ...

    * What went wrong:
    Could not determine the dependencies of task ':app:bundleReleaseResources'.
    > Failed to install the following Android SDK packages as some licences have not been accepted.
    build-tools;29.0.2 Android SDK Build-Tools 29.0.2
    platforms;android-29 Android SDK Platform 29
    To build this project, accept the SDK license agreements and install the missing components using the Android Studio SDK Manager.
    Alternatively, to transfer the license agreements from one workstation to another, see Please login to see this link.

    Using Android SDK: C:\Program Files (x86)\Android\android-sdk

    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

    * Get more help at Please login to see this link.

    BUILD FAILED in 4s

    I just uploaded my first update for my game on google console, how can i make the update to install automatically on users without them needing to go to the store page and downloading the update themselves.
    any help is appreciated, thanks :pacman::pacdot::pacdot::pacdot::pacdot:

    Hello, would anybody know if it's possible to integrate this to a Fusion mobile game for Android,
    someone recommend me to use Tenjin (since there's a free version) for analytics,
    i've been trying to follow the instructions but i'm not sure of whats going on or if it's even possible.
    thanks

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    Wow this is pretty good, thank you for making this..
    it will be a good starting point, do you mind if i use it?
    i was trying to change the timer to 10 seconds, but could't figure it out..
    i tried changing this value but didn't work
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    Hi everyone, i'm been thinking of making a trivia game like this one Please login to see this link.
    It could probably be done using a couple of frames

    - 1 question with 4 single button answers (1 correct, 3 wrong)
    - 10 second timer on the corner
    - 3 strikes and game starts over
    - Depending on how fast you answer you get a better score for that question
    - Leaderboard

    Was wondering if anyone had some tips before i start doing anything, couldn't find much searching the forums.

    I think the most important part would be figuring out how to Import the text for the questions and answers. was probably thinking i might use a CSV. file loader like this. Please login to see this link.

    thanks

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