Posts by henryhissagames
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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I have a game that's almost done, but it has a glitch that I'm trying to fix.
My game creates multiple objects (Let's call it OBJ_A) and sometimes creates an extra one (This one is OBJ_B) on top of the OBJ_A. When someone touches and OBJ_A that has OBJ_B on top, I want to destroy BOTH. How do I do this?
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One of the buttons is not disasbled at start, and it bugs too
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I'm making a game, and I need 5 buttons to make a ball selection screen (kind of a character select screen) but the buttons of the balls are glitched! They blend in on the background. Does someone know whats going on?
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No, I'm talking about the font and coloring. But thanks for taking your time to do an example!
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I want to make a text that resembles this image I made.
Please login to see this attachment.
Could I do something like this text with naything avaliable on CTF2.5 Standart Version? Thanks! -
Thanks casleziro and schrodinger, but I will go with casleziro's example, because there can be ilimited body parts, but on my initial idea I was limited to 94 images per bodypart.
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I want to make a game that you can costumize your character (Like a dressup game) and then use him on an plataformer. When you save, along with all the data, it will save your custom character with all his parts (Head, Body, Face, Feet, Legs, Skin Color) to a string, and each part is a character. (Like: E6K0A5, with E meaning the 15th head, 6 being the 6th body and so on) Could you set the body to the second character, the legs to the fifth, and so on? And set each active to the respective part? Thanks!
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And for encryption, you can use AESFusion (I think thats the name XD), when saving, you can select to use the encryption tool. Later I will post an example.
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It gives me the "unknown issue in GPG" too.
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I bought MMF2.5 with the android exporter more than a year ago, and I never experienced this problem. EVERY time that I try to export an .apk, when 4-5 seconds have passed there's an error, and it's always the same error. It begined to do this since I restarted my machine. This is the error log:
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Buildfile: C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\build.xml
-set-mode-check:
-set-debug-files:
-check-env:
[checkenv] Android SDK Tools Revision 25.0.1
[checkenv] Installed at C:\Users\Henrique\AppData\Local\Android\android-sdk-setup:
[echo] Project Name: RuntimeAndroid
[gettype] Project Type: Application-set-debug-mode:
-debug-obfuscation-check:
-pre-build:
-build-setup:
[getbuildtools] Using latest Build Tools: 23.0.2
[echo] Resolving Build Target for RuntimeAndroid...
[gettarget] Project Target: Android 6.0
[gettarget] API level: 23
[echo] ----------
[echo] Creating output directories if needed...
[mkdir] Created dir: C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\bin
[mkdir] Created dir: C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\bin\res
[mkdir] Created dir: C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\bin\rsObj
[mkdir] Created dir: C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\bin\rsLibs
[mkdir] Created dir: C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\gen
[mkdir] Created dir: C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\bin\classes
[mkdir] Created dir: C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\bin\dexedLibs
[echo] ----------
[echo] Resolving Dependencies for RuntimeAndroid...
[dependency] Library dependencies:
[dependency] No Libraries
[dependency]
[dependency] ------------------
[echo] ----------
[echo] Building Libraries with 'debug'...
[subant] No sub-builds to iterate on-code-gen:
[mergemanifest] Merging AndroidManifest files into one.
[mergemanifest] Manifest merger disabled. Using project manifest only.
[echo] Handling aidl files...
[aidl] No AIDL files to compile.
[echo] ----------
[echo] Handling RenderScript files...
[echo] ----------
[echo] Handling Resources...
[aapt] Generating resource IDs...
[echo] ----------
[echo] Handling BuildConfig class...
[buildconfig] Generating BuildConfig class.-pre-compile:
-compile:
[javac] Compiling 372 source files to C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\bin\classes
[javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
[javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
[javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:24: error: package org.apache.http does not exist
[javac] import org.apache.http.HttpResponse;
[javac] ^
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:25: error: package org.apache.http does not exist
[javac] import org.apache.http.NameValuePair;
[javac] ^
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:26: error: package org.apache.http.client.entity does not exist
[javac] import org.apache.http.client.entity.UrlEncodedFormEntity;
[javac] ^
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:27: error: package org.apache.http.client.methods does not exist
[javac] import org.apache.http.client.methods.HttpPost;
[javac] ^
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:28: error: package org.apache.http.impl.client does not exist
[javac] import org.apache.http.impl.client.DefaultHttpClient;
[javac] ^
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:30: error: cannot find symbol
[javac] import org.apache.http.params.HttpProtocolParams;
[javac] ^
[javac] symbol: class HttpProtocolParams
[javac] location: package org.apache.http.params
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:63: error: cannot find symbol
[javac] ArrayList <NameValuePair> postData = new ArrayList <NameValuePair> ();
[javac] ^
[javac] symbol: class NameValuePair
[javac] location: class CrashReporter
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:63: error: cannot find symbol
[javac] ArrayList <NameValuePair> postData = new ArrayList <NameValuePair> ();
[javac] ^
[javac] symbol: class NameValuePair
[javac] location: class CrashReporter
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:65: error: cannot find symbol
[javac] postData.add(new NameValuePair()
[javac] ^
[javac] symbol: class NameValuePair
[javac] location: class CrashReporter
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:95: error: cannot find symbol
[javac] HttpPost post = new HttpPost ("Please login to see this link.");
[javac] ^
[javac] symbol: class HttpPost
[javac] location: class CrashReporter
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:95: error: cannot find symbol
[javac] HttpPost post = new HttpPost ("Please login to see this link.");
[javac] ^
[javac] symbol: class HttpPost
[javac] location: class CrashReporter
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:99: error: cannot find symbol
[javac] { post.setEntity (new UrlEncodedFormEntity (postData));
[javac] ^
[javac] symbol: class UrlEncodedFormEntity
[javac] location: class CrashReporter
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:105: error: cannot find symbol
[javac] DefaultHttpClient client = new DefaultHttpClient();
[javac] ^
[javac] symbol: class DefaultHttpClient
[javac] location: class CrashReporter
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:105: error: cannot find symbol
[javac] DefaultHttpClient client = new DefaultHttpClient();
[javac] ^
[javac] symbol: class DefaultHttpClient
[javac] location: class CrashReporter
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:108: error: cannot find symbol
[javac] HttpProtocolParams.setUseExpectContinue (params, false);
[javac] ^
[javac] symbol: variable HttpProtocolParams
[javac] location: class CrashReporter
[javac] C:\Users\Henrique\AppData\Local\Temp\And6630.tmp\src\Runtime\CrashReporter.java:111: error: cannot find symbol
[javac] HttpResponse response;
[javac] ^
[javac] symbol: class HttpResponse
[javac] location: class CrashReporter
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
[javac] 16 errors
[javac] 3 warningsBUILD FAILED
C:\Users\Henrique\AppData\Local\Android\android-sdk\tools\ant\build.xml:716: The following error occurred while executing this line:
C:\Users\Henrique\AppData\Local\Android\android-sdk\tools\ant\build.xml:730: Compile failed; see the compiler error output for details.Total time: 5 seconds
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Can somebody help me? Thanks, and Merry Christmas, and a happy New Year!!
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Since when I last responded in my forum (Raycaster Object - Problem with EXE files) I didn't use the RCO extention anymore, but today I tried to use it again (When I loked a bit more in the code and I noticed I used apppath$ and forgot to grab the folder) and it gives me this error:
Please login to see this attachment.
I tried to change the maps.tex and got this! When I didn't change, no texture was loaded, and I saw orange almost everywhere! Can somebody help me?Also, the editor is crashing every time I enter it, I had to change to W98 compatibility mode, and still, I have to ope notepad, then create a blank archive ending in an .rcm, and save in it because when i save there's no naming bar. And did I mention that if I load an rcm the editor crashes?
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Oh, sorry, I asummed it was made in Fusion, because I remember seeing Slayin in the HTML5/Flash category.
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So, any updates? I saw that slayin has Google play games support.
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Sorry! don't mean to take over the thread but I just had an idea. Maybe we could start a thread with "Custom logos". If Clickteam approves of them people could use anyone they want instead
I also did one for the game I'm working on!
Please login to see this link.
Great idea! Oh, and epic logo right there!