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As the title suggests, I want to make a Super Mario Maker Type game (if you don't know, The game is one where you create platforming levels.) I pretty much have the main stuff. I can paste different tiles into the background and create certain active objects. Also, I know how to make a create/ play mode, But I can't figure out how to save the levels. I know how to use Ini objects and sort of know how to use arrays, but I'm still completely clueless. I don't know if clicteam can do this, but I've seen other fusion 2.5 games pull it off. So anything you guys could suggest would help.
Thanks for reading, and I hope this thread helps others too!
Hello guys! I barely ever post here, because if I need help I can usually find a video so forgive me if I'm doing something wrong. I can't seem to find a video on this topic and need some help.
I'm making an RPG game and the Overworld and Battles are two separate frames. The battles are random and take you to the battle frame when the battle starts. In the overworld you can collect money and the money gets deystroyed when you collect it. After you finish a battle or come back from another frame, The money is back. You get to collect the money multiple times.
Does anyone know an easy way to make the money stay gone until at least the game is turned off and back on? I'm sure the solution is easy, but I've never made a full RPG and don't know everything. Thanks for reading, and please try to come up with an answer, it would really help!
Hi! I'm having a problem where pictures won't show up. The object isn't deleted and not invisable so why isn't the picture showing up? Thanks for reading!
Hi! I seem to have a problem. When i go to the properties of my game and input the frame rate as 35 FPS and then i load the game, It only runs at 13FPS sometimes as low as 1. My display mode is standard and i'm using MMF2. Thanks for reading and i hope you can help!