Posts by JoeyMar

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    I added a major update to Tree of Life Tower Defense TD.
    There are now:
    -3 difficulties
    -Better Special effects
    -3 unique Powers that include: Webs, Meteor Shower, and Electric Shock
    -An upgrade page where you can upgrade all towers and powers individually using Gems collected in levels

    Yes I put quite a bit of work into this.

    I know what you mean about the graphics... I wanted a topdown game but I thought the scenes looked better at an angle so I used both and (in my opinion), it looks pretty good this way.

    I posted my game on Facebook and in many pages and sites. I also spent quite a bit on advertisements. I also have a popup that will show up after a certain amount of levels asking users if they are enjoying the game and would like to rate it.

    Thanks for your interest. :)

    This game took over a year to make.

    Please login to see this link.

    Also on Amazon

    Please login to see this link.

    Try it Free!


    Defend the Tree of Life in this epic war between good vs. evil. This tower defense game is set in medieval times and you must use a specialized team of warriors, witches, wizards, dragons, and other creatures to defeat the forces of evil.

    The Tree of Life Tower Defense TD has been carefully crafted to give users the best experience possible. We offer hours of fun and puzzling strategy. We present 20 unique levels that travel across the land through the seasons, forests, deserts, caves, and even the skies. Use your team of twelve majestic towers wisely, as this game is challenging.


    Features-
    -Full tower defense game
    -15+ different enemies
    -12 unique towers
    -20 levels with amazing scenery
    -3 unique powers
    -Over 500 waves of enemy forces
    -1 incredibly insane dragon-rider BOSS
    -Upgrade towers and powers on the upgrade page using Gems that are collected in levels
    -Hours and Hours of challenging fun
    -All towers and enemies include a wide variety of creatures, warriors, and monsters

    Thank you and enjoy!!!

    [attach]20554[attach]20735[/ATTACH]Please login to see this attachment.Please login to see this attachment.Please login to see this attachment.Please login to see this attachment.Please login to see this attachment.

    I tried reinstalling everything and finally the PATH in my system was set up right I didn't know they had to both be listed in the same path variable. I also used API 19 with 4.4 and it worked. Thankyou for your replys.

    I am making an android game now I am having a problem with my scrolling. If someone could help me with that I would appreciate it.

    I have the camera following a object and it can scroll left and right. Then I have a button that will set the position of the object to the beginning, (that works fine) and I have another that sets it to the end, which works but when i try to scroll, the camera reverts back to the beginning again and the object is left at the end. I have it set up so it always follows the frame.

    I am using platform movement because the eight direction was too slow and didnt work well.
    My scroll area is close to 60000X and I am sure nothing goes off the play area.


    ---please and thankyou

    Buildfile: C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\build.xml

    -set-mode-check:

    -set-debug-files:

    -check-env:
    [checkenv] Android SDK Tools Revision 24.3.4
    [checkenv] Installed at C:\androidsdk

    -setup:
    [echo] Project Name: RuntimeAndroid
    [gettype] Project Type: Application

    -set-debug-mode:

    -debug-obfuscation-check:

    -pre-build:

    -build-setup:
    [getbuildtools] Using latest Build Tools: 23.0.0
    [echo] Resolving Build Target for RuntimeAndroid...
    [gettarget] Project Target: Android 4.3.1
    [gettarget] API level: 18
    [echo] ----------
    [echo] Creating output directories if needed...
    [mkdir] Created dir: C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\bin
    [mkdir] Created dir: C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\bin\res
    [mkdir] Created dir: C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\bin\rsObj
    [mkdir] Created dir: C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\bin\rsLibs
    [mkdir] Created dir: C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\gen
    [mkdir] Created dir: C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\bin\classes
    [mkdir] Created dir: C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\bin\dexedLibs
    [echo] ----------
    [echo] Resolving Dependencies for RuntimeAndroid...
    [dependency] Library dependencies:
    [dependency] No Libraries
    [dependency]
    [dependency] ------------------
    [echo] ----------
    [echo] Building Libraries with 'debug'...
    [subant] No sub-builds to iterate on

    -code-gen:
    [mergemanifest] Merging AndroidManifest files into one.
    [mergemanifest] Manifest merger disabled. Using project manifest only.
    [echo] Handling aidl files...
    [aidl] No AIDL files to compile.
    [echo] ----------
    [echo] Handling RenderScript files...
    [echo] ----------
    [echo] Handling Resources...
    [aapt] Generating resource IDs...
    [echo] ----------
    [echo] Handling BuildConfig class...
    [buildconfig] Generating BuildConfig class.

    -pre-compile:

    -compile:
    [javac] Compiling 450 source files to C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\bin\classes
    [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
    [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
    [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:29: error: cannot find symbol
    [javac] import Extensions.CRunBox2DBase;
    [javac] ^
    [javac] symbol: class CRunBox2DBase
    [javac] location: package Extensions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:50: error: cannot find symbol
    [javac] public CRunBox2DBase m_base;
    [javac] ^
    [javac] symbol: class CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:89: error: cannot find symbol
    [javac] private CRunBox2DBase GetBase()
    [javac] ^
    [javac] symbol: class CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:101: error: cannot find symbol
    [javac] CRunBox2DBase pBase = (CRunBox2DBase)((CExtension)pObject).ext;
    [javac] ^
    [javac] symbol: class CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:101: error: cannot find symbol
    [javac] CRunBox2DBase pBase = (CRunBox2DBase)((CExtension)pObject).ext;
    [javac] ^
    [javac] symbol: class CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:154: error: cannot find symbol
    [javac] this.m_jointName = file.readString(CRunBox2DBase.MAX_JOINTNAME);
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:155: error: cannot find symbol
    [javac] this.m_jointObject = file.readString(CRunBox2DBase.MAX_JOINTOBJECT);
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:180: error: cannot find symbol
    [javac] CRunBox2DBase pBase=this.GetBase();
    [javac] ^
    [javac] symbol: class CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:211: error: cannot find symbol
    [javac] this.m_body = this.m_base.rCreateBody(BodyDef.BodyType.DynamicBody, this.ho.hoX, this.ho.hoY, this.m_angle, this.m_gravity, this, CRunBox2DBase.CBFLAG_FIXEDROTATION, 0);
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:262: error: cannot find symbol
    [javac] case CRunBox2DBase.JTYPE_REVOLUTE:
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:265: error: cannot find symbol
    [javac] case CRunBox2DBase.JTYPE_DISTANCE:
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:268: error: cannot find symbol
    [javac] case CRunBox2DBase.JTYPE_PRISMATIC:
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:461: error: cannot find symbol
    [javac] this.m_base.rBodySetPosition(this.m_body, x, CRunBox2DBase.POSDEFAULT);
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:471: error: cannot find symbol
    [javac] this.m_base.rBodySetPosition(this.m_body, CRunBox2DBase.POSDEFAULT, y);
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:486: error: cannot find symbol
    [javac] float speedf = speed / 100.0f * CRunBox2DBase.SETVELOCITY_MULT;
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:583: error: cannot find symbol
    [javac] force=(float)this.getParam1()/100.0f*CRunBox2DBase.APPLYIMPULSE_MULT;
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:588: error: cannot find symbol
    [javac] force=(float)this.getParam1()/100.0f*CRunBox2DBase.APPLYFORCE_MULT;
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:593: error: cannot find symbol
    [javac] force=(float)this.getParam1()/100.0f*CRunBox2DBase.SETVELOCITY_MULT * SPEEDRATE;
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Movements\CRunMvtbox2d8directions.java:608: error: cannot find symbol
    [javac] double velocity = Math.sqrt(v.x * v.x + v.y * v.y)*100.0/(CRunBox2DBase.SETVELOCITY_MULT * SPEEDRATE);
    [javac] ^
    [javac] symbol: variable CRunBox2DBase
    [javac] location: class CRunMvtbox2d8directions
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Runtime\MMFRuntime.java:1645: warning: non-varargs call of varargs method with inexact argument type for last parameter;
    [javac] Method m = c.getDeclaredMethod("disconnect", null);
    [javac] ^
    [javac] cast to Class<?> for a varargs call
    [javac] cast to Class<?>[] for a non-varargs call and to suppress this warning
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Runtime\MMFRuntime.java:1646: warning: non-varargs call of varargs method with inexact argument type for last parameter;
    [javac] Object o = m.invoke(null, null);
    [javac] ^
    [javac] cast to Object for a varargs call
    [javac] cast to Object[] for a non-varargs call and to suppress this warning
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Runtime\MMFRuntime.java:1660: warning: non-varargs call of varargs method with inexact argument type for last parameter;
    [javac] Method m = c.getDeclaredMethod("connect", null);
    [javac] ^
    [javac] cast to Class<?> for a varargs call
    [javac] cast to Class<?>[] for a non-varargs call and to suppress this warning
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Runtime\MMFRuntime.java:1661: warning: non-varargs call of varargs method with inexact argument type for last parameter;
    [javac] Object o = m.invoke(null, null);
    [javac] ^
    [javac] cast to Object for a varargs call
    [javac] cast to Object[] for a non-varargs call and to suppress this warning
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Runtime\MMFRuntime.java:1675: warning: non-varargs call of varargs method with inexact argument type for last parameter;
    [javac] Method m = c.getDeclaredMethod("isConnected", null);
    [javac] ^
    [javac] cast to Class<?> for a varargs call
    [javac] cast to Class<?>[] for a non-varargs call and to suppress this warning
    [javac] C:\Users\Joey\AppData\Local\Temp\And1BDD.tmp\src\Runtime\MMFRuntime.java:1676: warning: non-varargs call of varargs method with inexact argument type for last parameter;
    [javac] Object o = m.invoke(null, null);
    [javac] ^
    [javac] cast to Object for a varargs call
    [javac] cast to Object[] for a non-varargs call and to suppress this warning
    [javac] Note: Some input files use or override a deprecated API.
    [javac] Note: Recompile with -Xlint:deprecation for details.
    [javac] Note: Some input files use unchecked or unsafe operations.
    [javac] Note: Recompile with -Xlint:unchecked for details.
    [javac] 19 errors
    [javac] 9 warnings

    I tried so many tutorials and instructions and downloads and nothing works. PLEASE HELP. NO MATTER WHAT I DO I CAN'T BUILD FOR ANDROID I KEEP GETTING THIS...


    BUILD FAILED
    C:\androidsdk\tools\ant\build.xml:716: The following error occurred while executing this line:
    C:\androidsdk\tools\ant\build.xml:730: Compile failed; see the compiler error output for details.

    Total time: 4 seconds