I purchased Firefly, but never used it. I was hoping for Android support.
When I have time, I will try it out.
Thanks for your effort.
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Open a TicketI purchased Firefly, but never used it. I was hoping for Android support.
When I have time, I will try it out.
Thanks for your effort.
I remember the times when RARE released Donkey Kong Country for the SNES, and the technique they chose was pre-rendered 3D graphics. It was awesome for the era, and right now, the same tech works just fine today (even better I'll say).
Game is looking great.
You could also install VirtualBox and run MacOS that way.
I was able to get it running, compile the code and run it on my iPhone, so I know it works. Last Os I tested is 10.11.
This solution is for more tech savvy people.
Looks very nice! It also reminds me of a game on Amiga, Alien Breed
Also, image in the Fusion could be stored as an uncompressed image, instead JPG, etc. Try reducing the colors in your images.
Run in VM,
I have Win 7 PC with VirtualBox, with a lot of pain I was able to install 10.11 and upgrade to High Sierra 10.13.
Don't ask me how, it took a lot of Google help.
Like that should work.
Thanks for the feedback, my best was around 20., and you need to concentrate.
I made it easier one time, but it was too easy and you could go on for ever.
I could change the bullet's color to something brighter and easier to see.
I released the game last year, and did not see any feedback, did anyone see it or played it?
Thanks
Click on "Community Passport" next to FORUM link, it should be there.
Interesting...Monty Python inspired?
[MENTION=14816]BartekB[/MENTION], That palette website is nice!
Hey,
Thanks for purchasing.
Z order is done with both the layer object and the active objects hotpot.
That's what I was missing, my hot spots where not at the same level between the Player and Object. Preferably the hot spot would be on the bottom of the sprite, so the line up would be straight forward.
Thanks for making the Beat'em Up Engine, I was looking for something like that for many years.
[MENTION=5348]jasonorme[/MENTION]
I can't seem to find how you do "Z" ordering. I have an issue when the player walks through the object and the object is floating in front of the player instead being behind it. How do you adjust that?
Thanks
Just purchased it!
Thanks
What is the default screen resolution? Can it scale up or down?
Is the engine similar to Beats of Rage? I have a BOR mod that me and my friend did it, and would like to port to Clickteam.
Zentaco made a tutorial right here:
Please login to see this link.
Almightyzentaco (Fusion 2.5 Tutorials)
Captain Quail (Firefly Tutorials)