but, what if I need to write something in EditBox and still get number of keys pressed ?
Posts by anatol
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Hello there !
Can someone explain me why my code doesn`t work ?
In my frame i have EditBox.
I try to start loop every time when user pressed any key. But when i click on EditBox - loop doesn`t start anymore
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.. sorry. my bad.
It is OK now ! -
I didn't create the custom qualifiers. Anyway , i did what you suggest - and with no luck.
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Anyone ? Maybe this is a bug ? :cf25+:
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I tried that, but it didn't help
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It is veeeeery strange situation.
This file open with 2.5+ version easily , but it doesn't open in 2.5 version at all. It says "it can`t be opened in this version please update"
This file do not have any objects or code.. why this happened ?
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Tisnart, thanks you for this example. It is worked , but i can see a little lag between click and destroy. Moreover, imagine that we need to do this inside some loop with 10 or 20 objects...
So inside loop we need to create, check for overlap ( if overlap happened we destroy only the LAST created object).
I can`t do this. Looks like it is impossible in CT for now -
uh oh... this sounds threatening)))))
a 5 min later... Well.. a Sad story bro
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Hello. It is me again ))
In my game i create some objects clicking mouse button. Click > create object.My question is simple .. How to create object, and then immediately check for overlapping with the same objects , and if overlap happened - destroy object.
I spent lots of my time to do this, but but it was all in vain..Looks like CF can not do this in one tick ( if i am correct) . And if i add some "check for overlap action 0.01 second later" condition - all works just fine.
Anybody can help me ?
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casleziro, genius !!!
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Hello !!!
The problem is ... i have got several overlapping duplicates on my scene. And i want to destroy every object that overlapped each other.
How to do this ?
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This is really hard part for me guys Spend several days to solve this puzzle... but all in vain.
I created an application for android. Frame size is 720x1280. I`ve set "Fit inside and adjust window" in display settings.
Everything is looking good on my old phone (phone resolution is 720x1280). But when i try to run this app on my new phone , i`ve got a black hole at bottom of the screen (phone resolution is 720x1560).
So question is - is there any way to place an element of UI at bottom of the screens of phone programmatically ? How to do this ?Please login to see this attachment.
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Hmmm. Looks like collision and overlap detection doesnt work with Active Picture... That is sad
Anyway. I find solution for active object. Thanks!! -
Thanks ! Active Picture works like a charm )
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furthermore, when i add Force Animation frame condition - my set position condition just ignored !:O
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( i used here Fire event N times instead FastLoops)
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I`ve got some sequence of images and want to insert image 01 in Object 01. Image 02 in Object 02 and so on...
But when i try to insert the LoopIndex in the names of file - it doesnt work. It load last frame of sequence in ALL objects...It is a bug ? Or it is limitation ?
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