Posts by Hessu

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Clickteam.

    I was able to fix this by changing the csv file to a list object and loading the data from there. Again building on windows works but on html5 now it crashes. The following errorcode is shown in the console log:
    Uncaught TypeError: Cannot read properties of undefined (reading 'nZOrderMax')
    at CRun.f_CreateObject (Runtime.js:22242:5)
    at ACT_CREATEEXP.execute (Runtime.js:6206:29)
    at CEventProgram.call_Actions (Runtime.js:29820:13)
    at CEventProgram.computeEventFastLoopList (Runtime.js:29567:12)
    at ACT_STARTLOOP.execute (Runtime.js:4102:27)
    at CEventProgram.call_Actions (Runtime.js:29820:13)
    at CEventProgram.computeEventFastLoopList (Runtime.js:29567:12)
    at ACT_STARTLOOP.execute (Runtime.js:4102:27)
    at CEventProgram.call_Actions (Runtime.js:29820:13)
    at CEventProgram.computeEventList (Runtime.js:29620:14)


    So again on the start of the frame Im reading the list object line amount and starting a row fast loop based on that. Then I use string parser to read current line and start a new loop based on "," delimited numbers. Then on that loop I create the tiles if number on the column loop is over 0.

    What could be the cause of the crash?

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    Hello!
    Im having a littlebit of an problem with one of my project. Im using a String parser to get a csv file and read the data for my maze generation to an array. Then I run x and y fast loops to generate the tiles based on the array (the string parser delimited string based on the csv).
    The problem: When I run the frame/application -> Everything works. BUT When I build and run the maze generation does not happen. I havent found any way to fix this issue. The string parser and array objects are supported by the html5 builder.
    It seems that the file reading part already fails since it fails to read the file to the string parser. (helper text on the screenshot1) Why would that be?

    I have been wanting to make this type of game for serveral years now and finally found the perfect product to create it with :)! It's still on early beta phase and I'll be expanding game features asap, but for now it works as a comptetetive minigame and for me it feels as a huge achievemt to have the game out for the public.

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    Experience entertaining moments with fishing and get your trophy catch! Fishing Time is a retro themed fishing game with easy to learn game mechanics.

    - Unlimited and free fishing experience
    - Retro theme graphics
    - Fun minigame that doesnt take too much of your precious time
    - Simple game controls
    - Easy to learn, hard to master

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    Google Play: Please login to see this link.

    I'll appreciate all comments and downloads! Please feel free to ask anything about the development process or future game development. I would also like to thank Click team fusion 2.5 forums for all the positive feedback and help that I have recieven during the last year.