Hello again. Excuse me for taking the time, because my problem was solved. I rolled back version 200a of Google Play Games objects to version 101j and there is no more compilation error!
Posts by Rushan_Games
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Hello. I was about to compile my game in .aab format for the first time for publishing on Google Play. However, I got a weird compilation error. I tried a lot of things, but the error never changed.
Build R292.28
Build API: 30 (no effect if changed to 29)
Minimum Android version: 4.3 (no effect if changed to 5.0)
Target Android version: 10.0
Release mode activated
My Keystore and the build file are at C:\
Please login to see this attachment.I gave my mfa file to a friend to try to compile it on his computer and he didn’t have any compilation errors, the application compiled. After that I thought there was a problem with Android Studio on my computer and the Android SDK in it, but reinstalling it didn't change anything. Reinstalling CTF didn't help either.
Here is my error log:
Code
Display More> Configure project :app WARNING: The option 'android.useDeprecatedNdk' is deprecated. The current default is 'false'. It has been removed from the current version of the Android Gradle plugin. NdkCompile is no longer supported > Task :app:preBuild UP-TO-DATE > Task :app:preReleaseBuild UP-TO-DATE > Task :app:compileReleaseRenderscript NO-SOURCE > Task :app:generateReleaseResValues > Task :app:generateReleaseResources > Task :app:createReleaseCompatibleScreenManifests > Task :app:extractDeepLinksRelease > Task :app:processReleaseManifest > Task :app:checkReleaseDuplicateClasses > Task :app:compileReleaseAidl NO-SOURCE > Task :app:generateReleaseBuildConfig > Task :app:javaPreCompileRelease > Task :app:mergeReleaseShaders > Task :app:compileReleaseShaders NO-SOURCE > Task :app:generateReleaseAssets UP-TO-DATE > Task :app:mergeReleaseAssets > Task :app:processReleaseJavaRes NO-SOURCE > Task :app:mergeReleaseJniLibFolders > Task :app:collectReleaseDependencies > Task :app:configureReleaseDependencies > Task :app:validateSigningRelease > Task :app:mergeReleaseResources > Task :app:processReleaseResources FAILED > Task :app:bundleReleaseResources FAILED > Task :app:mergeReleaseNativeLibs > Task :app:mergeReleaseJavaResource > Task :app:mergeExtDexRelease > Task :app:parseReleaseIntegrityConfig FAILURE: Build completed with 2 failures. 1: Task failed with an exception. ----------- * What went wrong: Execution failed for task ':app:processReleaseResources'. > A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade > Android resource linking failed C:\Users\Rushan\AppData\Local\Temp\And2FD4.tmp\app\src\main\AndroidManifest.xml:41:3-42:36: AAPT: error: resource string/app_Id (aka ru.rushangames.thisgame:string/app_Id) not found. * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. ============================================================================== 2: Task failed with an exception. ----------- * What went wrong: Execution failed for task ':app:bundleReleaseResources'. > A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade > Android resource linking failed C:\Users\Rushan\AppData\Local\Temp\And2FD4.tmp\app\build\intermediates\bundle_manifest\release\bundle-manifest\AndroidManifest.xml:51: AAPT: error: resource string/app_Id (aka ru.rushangames.thisgame:string/app_Id) not found. * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. ============================================================================== * Get more help at https://help.gradle.org BUILD FAILED in 3s 20 actionable tasks: 20 executed
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There is one old bug and it is annoying. Strings are not destroying, just become invisible. I attached the source in which it is visible (when you open the application, you can see in the debugger that there are 4 objects on the frame, although they must all be destroyed) Please login to see this attachment.