Posts by xcompanygames
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
-
-
-
Hey, using the GPG controller, adding ID (Authorization ID) to it makes my Click Fusion 2.5 to crash when compiling... without any log I can show you.
-
hey guys, is anyone using this? I bought it today, and it doesn't show me high scores in the example file they attached.
Server seems fine and scores are added to the website, but can't see anything in game. -
Restarting my computer solve that!
-
Hey, just woke up and tried to open click fusion 2.5 from steam, steam says "launching" over and over again (looping the pop up window that says its opening a program in steam) without opening anything.
tried to reset steam, it doesn't help -
Please login to see this attachment.
I can't display the help file, will glad for some help
-
that's a great advice I will try to redo that
-
Please login to see this attachment.
I got this collision problem and I don't know how to solve it.
This is 2 active objects! not an active and a backdropThe movement object have 2 values: realX and realY and it uses floats
it got an "always" event that set the X pos and Y pos to realX and realY
when the player moves the object gains 1.8 pixels (if it moves right for example)
when a collision occurs the object loses 2.5 pixels depends of the directionThis also happens with some backdrops, and that for an odd reason doesn't depends on the shape...
I was thinking that is due the lack of animation frames for each direction (I only had the right arrow direction) and maybe the program tried to handle the events that changes directions and target the movement box
So I created an "animation" for each direction to make sure they got the same hot-spotAnyway I will be glad for some help
edit: Now that I look at this animation, it doesn't really show the problem - so I will add an explanation
I move the character into the wall, then changed its direction to the opposite side
that made the object overlap with the object that meant to block himafter that I can just float/surf on the object, and the event that meant to push the object in the opposite direction push him on the object
-
-
I'm not sure, I am updating my version.
If this will happen again I will post here -
Hey guys,
Is there a way to load and separate sprite sheet into an active object, with animations - without an extension that doesn't work on Android.
Plus - I want to use a dat file - load it with instructions into the engine, the instructions will define amounts of frame in each animation, speed, etc.
Thanks -
Hey, I got a report about a single crash that happened to someone that played my game.
Crash was on Android 7.1
Crash prompt: "IllegalArgumentExeption in SurfaceView.createSurface"
I will be glad if someone will fix the problem if its on the engine, or tell me what could it be in the game.
I got only 1 crashed and the game is published for almost 8 months or so.
-
-
if its "GPGObjects_V101i_ForFusionBuild292GradleorAbove" yes
-
for some reason, google play object won't pop up and login, I don't know why, I didn't change anything related to the object at all, and I tried multiple time to force the app to login, but no matter what I did the object did pop the google msg.
Also I have an indicator that states if the player is already logged on into google games, and its negative.
I checked the "play games" app, it seems to work find and I can find my game in it.I don't know what to do.
Will be glad for support.edit:
using r292.7 on steam
object is updated to 1.0 (GPG connector)edit2:
updated to "GPGObjects_V101i_ForFusionBuild292GradleorAbove"
and again, the bug just showed up, nothing changed in the engine/game -
Okay its now working (also after updating android builds)
Thank you for all of your help guys -
Okay I hope it will fix the problem
-
I just want to point out that I didn't add too much (nothing like a new extension or any addon) to the app
But anyways here's a list:
Android object
Physics engine
INI
Multiple Touch
Window control
GPG connector
String Parser
GPG Multiplayers
Easing object
Layer ObjectI can't downgrade because I got the steam version
-
Just updated to the new ver of cf 2.5, tried to build a new apk and got an error
Please login to see this attachment.Please help
(it worked just fine in the last ver)