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From my understanding Duplicate objects and all the instances are the same object in which actions and properties of one will affect all instances of the same duplicated object. (because there is only one object i can interact with in the interface)
Test1 Setup: Have an active object (Object1) and duplicate it a few times. Set it to be not visible at start. Event: click mouse button Action: Object1 Reappear Result: All Object1 instances reappear (working as expected)
Test2 Setup: Have an active object (Object1) and duplicate it a few times. Set it to be not visible at start. Event: click mouse button on object Action: Object1 Reappear Result: Only the clicked instance of Object1 reappear (instead of all of them)
Is there a way to make all the objects reappear on object click as with Test1? ie. referencing all duplicates of the Object1 somehow. Don't know if this is a bug or not.
I am trying to click an on Active Object which is a circle with the inside is transparent.
But it seems like the object is defined by the colored areas only, so clicking anywhere inside the circle does not trigger the event. (eg, a magnifying glass)
Is it possible to be able to click on the transparent area inside the circle and have it trigger the event?