suggest two things.
Drop the frame limit as a time limit of one week is already a short time. With no frame limit you don't even need the MFA.
or Make it open MFA for everyone that joins to learn. You could run themes for the jams based on different game mechanics in Fusion. example top down one month, platform another. People can join and show their own ways of doing things and learn new ways from others.
With the frame limitation gone, the Free Edition users won't stand a chance I don't think. A week might be a short amount of time, yes. However, this game jam is meant for EVERYONE in the Clickteam community, like I previously stated.
As for the open .Mfa idea, I like it, but it is just the game owner's choice to give it away to the community. It isn't mine. And like I said before, there's theme suggestions in the Discord server, and we'll have a vote.
People didn't seem to mind when Sparckman did his competition, where you upload the .Mfa file to a website, and then he'll look at it and see if it's all good, then publish the .Exe to the website. I was in the first competition. I know he's somewhat banned from Clickteam now, for why I still don't know, but we just want everyone to have fun.
If Clickteam wants to host a game jam, then we'll happily postpone the jam for people to do the official Clickteam jam.
I'm sorry if I offended anybody with the announcement of submitting their .Mfa files, but these are the rules. And if the game owner wants to share their .Mfa files, then that'll be available.
I really hope more people join in the jam. Because it's to showcase people's skills. And if people want to, they can carry on their project after the game jam, with no submitting the .Mfa files.
I hope this clears more things up.
Thanks!