THIS IS WHAT I NEEDED!!!! You are awesome rubes! Thank you so much!
Posts by Fraz
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Hello! I'm sorry if I've posted this in wrong thread. Please move it elsewhere if needed.
I'M BEGINNERI'm making brick breaker game, trying to understand how everything works, and I'm doing great so far but... I have a problem and I couldn't find the solution for past few days... The ball movement is terrible. Even when I change some values for example randomize. It doesn't matter if it's set on 0 or 100, security on 0 or 100, the ball is bouncing very badly... I want the player to have control over ball. I mean... let's say the ball hits certain place on the platform, for example, left edge, then I want this ball to go left on very sharp angle... I don't know if you get what I mean but... Now the ball is just bouncing so bad that I can't even hit 1 brick. When the ball hits brick it bounces off really nice, but when it bounces off the platform its tragic... Is there any way to improve bouncing quality? You know... So it's be like in arkanoid or arkanoid like games. I would appriciate if anyone can answer. Oh and remember. I'm new here so if you have no patience, and you get angry fast, don't help me. I'm sorry for any mistakes, I've made. English is not my first language. X)
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[MENTION=8165]Del_Duio[/MENTION]
Thanks for the answer. I'm still far away from finishing my game but you gave some good advice!
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[MENTION=19022]Janette5[/MENTION]
Thanks, you are awesome!! I will let you know how everything works in couple of days. Thank you for your answer!
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I would like to know this as well. DrWho did someone already messaged you or you figured it out?
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Hello people. I'm new here.
Recently i bought Clicteam Fusion 2.5 on steam and I've started creating a game which was in my mind for a while. Before I start I just want to say something very important. Guys. I'm new. I have difficulties with easy things even after reading/watching tutorials. If you want to help but you have no patience don't answer me. I don't want to waste your time and make you angry.
I'm making "arkanoid like" game and... I'm stuck at making menu. I know that probably a lot of you guys will say that I should start with the game itself but I've decided to make this part first. I have few questions and I hope that you will answer me and guide me throgh some problems. Oh and I'm really sorry if I've created thread in wrong place. Please don't delete it, move it where it should be, I would appriciate.
1. I have music in main menu. When I run the game, music starts. In Event Editor I have a comment "Music" and condition "Start of Frame". So at the beggining of the frame music sample starts. I want this music to play all the time. When I go into "Options" frame it is still playing, when I go further it is still playing, the problem is when I hit "back" from Options to Main Menu, the music starts to play again. I know this happens because I have condition "Start of Frame" but I have no idea how to make this music play all the time after player enter the game. So let's say player run the game, he is in main menu, music starts playing, he go into options, make some changes, he go back to the main menu screen and the music is still playing without restarting. Is it possible to do something like this?
2. When I finish my game full of music, sounds and graphics and I build a standalone application or exe file, will the sounds still play? I mean... Do I have to put them in some special directory, do I have to create anything or it is building these sounds etc. into the build? I don't know if you understand what I mean, sorry for my english.
3. I want to make 5 options in game. How to make them? Can you give me links to tutorials please or let me know what I have to do?* I want to give player possibility to change music volume.
* I want to give player possibility to turn off music not only in main menu but also in game. So when he goes into options and into "Music" he will see on/off option. When he press enter on "off", I want music to stop playing in whole game. When he press "on" option I want the music to start playing again, no matter if it restarted the music completly.
* I want to give player possibility to turn off SFX sounds. Same thing as above but not with music, I want it happen with sounds in game such as ball hitting a block, and there is a sound I want the player to control if he want to hear those sounds or not.
* I want to give player possibility to change mouse sensitivity. He will control the platform via his mouse.
* I want to give a player possibility to turn off Fullscreen mode.
4. I want to put a lot of music in this game. (I have the rights for commercial use). Can you guys tell me how to make a lot of songs play randomly? There are going to be around 400 levels in my game and I don't want the player to be bored. When someone press "Start the game" I want music to start playing but I want this to be randomized. If there is going to be let's say 130 songs I want one of them to play at the start. How to do something like that? Oh and when someone is playing, he is going through levels and one song is almost finished I want other song to play and I want it to be random song again. I would love to read a tutorial how to make it!
5. How to make High Scores? We all know how it was in old arcade games. Someone started a game and there was level 1, he go through different levels and he dies at level let's say 38. I want his high score to be saved and I want him to have an option to write his name for like 10 letters long. After he dies, I want him to see that screen with his high score and I want to give him ability to write his name down. He press "Enter" and he sees main menu again. There is an option in main menu called "High Scores" and I want all scores to be saved there. There will be Top 20 high scores that this player has made.
6. When top 20 of high scores is full and lets say that 20th score is 48,000 and a player plays another game and he scores lower than his 20th score i don't want it to be saved. I hope you know what I mean... And when he scores above his 16th score i want his score to be saved at 15th position. If you have any tutorial to watch or read I would love to check it!
7. When player run the game I want the game to open in Fullscreen mode.I know I ask for a lot... I don't really know where to start with all this. I know some of you may be angry at me that I want someone to create a game for me but It's not like that. I just need help so i learn how to make things. I've already tried many things and they didn't work out...
Thank you for your time and sorry for any mistakes I made!