Posts by nasirfoxx

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Sorry but I still don't quite get what you said ?(
    Do you mean recording the microphone and playing back the mic audio while your still recording? If that is the case, then that is not possible. irrKlang silently records the mic and you cannot play it back until you finish recording.

    You can go ahead and send me a work in progress, sure :)

    What exactly do you mean by "run this real time with incoming sound"?
    Other platforms, especially Android, which isn't even possible, won't be coming anytime soon.
    The only other platform I think I could potentially port this to is MacOS, and I don't even have a Mac to begin with, so no chance of me porting this unless someone else can. Remember, I made this ext open-source ;)

    I will consider your suggestions when I continue working on this again!

    Yes this looks slightly better (or worse) in some instances but I am looking for other tricks if there is any. I am curious if having more than one single frame of the head in one position could help for example so all angles are not based on the one frame but some other that have had a slight manual angle? Like if you have 3 frames of the head, one the normal but then where you have painting it looking diagonaly up and down also and change to these as the angle reach a certain point?

    Maybe that could work, but for manual angles you could also use RotSprite (Please login to see this link.)

    This is a decently advanced sound extension for Clickteam Fusion 2.5. From it's features is allowing Fusion developers to feasibly implement real-time 3D and 2D sound with realistic effects, recording the microphone and playing back it's audio.

    Please note that this extension must not be used in commercial products (see the Please login to see this link.). If you wish to do so, you must purchase the appropriate license from Ambiera and recompile the extension from source with your irrKlang Pro files (see the extension source code Please login to see this link.).

    Please login to see this link.

    - Nasir W.

    I've accidentally stumbled upon a Fusion bug which even happens on old builds such as R280.27.

    If you destroy an extension, wait a bit and then get an expression containing parameters from it, the Fusion app crashes with an access violation of 0xC0000005.

    See MFA:

    Please login to see this attachment.

    While fiddling with binary files, I've noticed something odd, if you add binary data to your app, reference it using BinFileTempName$, that expression will return the original location of the binary file instead of the extracted location if the EXE is located somewhere other than the MFA.

    Example MFA included:

    Please login to see this attachment.

    I wanted to use the No display surface property in my Fusion app, but I couldn't because it was a Developer only feature.
    The reason I want this in Standard (or Standard+ at least) is because I'm working on a game with Firefly, but if I try to record Game Capture with OBS, it will only get the main window instead of Firefly's window. I figured that turning on No display surface would fix that.

    Here's an attachment demonstrating what I mean:

    Please login to see this attachment.

    Build 294.10 is now the new official version.

    Next updates will be beta versions of the build 295.

    EDIT: there is a little change compared with the initial version of the build 294.10, when you build a HTML5 project non-English texts didn't fit in the dialog box that asks you for the project name and directory. No need to redownload it if you use the English UI and/or if you don't build HTML5 apps.

    Amazing! Now everyone who has never tried the betas can now experience 294.

    I've noticed that on HTML5, going from fullscreen to windowed will not resize the window properly. This also happens on 293.10, but I didn't think much of it when I first seen it.

    Here's a video demonstrating what I mean:

    Please login to see this media element.

    EDIT: The events: Please login to see this attachment.