I love Mortal Kombat because I've been playing since I was a kid. I don't look at android or iOS licenses because I don't have a goal to make money off of it, which is different. Something tells me I have to do it
Posts by pdesigner
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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I use a mugen because it's perfect for fighting, but it's not the same as a separate engine where you can do a lot more.
I think you dont understand license in Cry Engine, this is a big difference, that is why I choosen Fusion.
I can pay for a good example, but I make it myself it's only a matter of time
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Videos and projects is I made by me and this was not mugen it was made in Game maker, but I lost it long time ago. So thats why I wish to make it on Fusion.
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Thanks for any help and suggestions, but this is not at all what I am looking for! I don't think any of you have enough knowledge to help with MK because so far I haven't found anything concrete on the forum, except for one person who doesn't want to share. I need concrete examples and not just theory which will not really help either. The tutorials you posted are actually very poor and for beginners and not really related to MK. I'd like some sample project in the style of beat em ups but probably none of you have any. I've been playing games and fighting games for a long time, so it's nothing new for me. I used to make games on a more advanced engine like Cry Engine 3, but I gave up because of the license. I also tried Unity and I have some projects somewhere, maybe I will come back to it. I used other engines like Gamemaker and made a playable demo but I lost the project so some time ago I decided to try the Fusion engine which turned out to be quite interesting. I made my own game for PC and Android but it wasn't enough, so I started making a remake of MK to get more out of the engine. Overall Fusion is friendly and I like this engine also because of easy import to Android and iOS which was my main advantage. Feel free to visit my channel Please login to see this link.
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Hello guys,
I would like to ask any of you who can share techniques and examples on how to make Mortal Kombat as a fighting game. It would be very helpful if someone could share a small demo project with two characters. Generally fighting games are rare on this engine, so I decided to create this topic for everyone, maybe there will be people who can send examples. I wrote to one of you who makes MK but he didn't want to help and share the project, so it's not what I expected. Unfortunately there are no interesting tutorials on youtube and this is a big problem. I generally learn in this program, but it annoys me with its limitations and sometimes errors during creation. Who can help and share some examples ?
Thx for any help
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That's a shame, but thanks.
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It is a pity that this is not yet possible
I am trying to run mugen on android using a written application.
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I understand it, so my next question is whether it is possible to run an exe application on android, if so which way I need to choose, because normaly it opens two windows when the app is running on the system? Which android controllers and joysticks i need to choose?
Here example:
start on frame
execute external program AppPath$+"\folder\game.exe" with "(wait for end)" as the command line. -
Hello guys,
i need help, how to launch an external application exe in the same window, because at this moment the external app start in another window?
Thanks for any help
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Hi, all links are offline
could you upload it once again?
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Hi,
could you upload this example shooter game once again, or send me a download link, I would be grateful. regards
Heyo - I just found this old file lurking in the depths of my old projects folder - it's really old, I want to guess around the time when the HWA runtime was first released.. long before mobile exporters so I had absolutely no clue about any optimization back then - it's a top down shooter "game" I was kind of making, that I think deep down I knew I'd never finish it, it was more about experimenting with various ideas. There might be something useful to someone in there, but much of it is very outdated and should not be replicated (there's loads of terribly bad practices throughout). It makes use of some ripped graphics, examples from back in the day, for the 360 bullets, flash light, lasers and some other bits and pieces.. I just thought I'd post it here since otherwise it will be lost to time. It seems to still work in Fusion 2.5 which surprised me.
Please login to see this picture.
Controls:
WASD to move
Left click = shoot
Right click = pick up items
Mouse Wheel = cycle through weapons
R = Reload
F = Flash Light
Number Keys Select Weapons you havedownload here - Please login to see this link.
PS. I just noticed the game is at 50fps because I think that used to be the default setting for some reason, it's probably nicer to play at 60fps XD
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Hi, could someone upload this example?
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