Posts by Dillhole

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    I was removing menu items from my game and accidentally deleted "Quit" (with Alt+F4 shortcut.)

    NO PROBLEM - I simply reset the menu and it came back......

    but now the shortcut doesn't work in my game.

    the menu is hidden in my game but the shortcut always worked. Now quitting out is a pain.

    I feel like I must be missing something but going back to previous builds of the game with working shortcut everything looks identical.

    Any ideas?

    The problems are countless. Just a few of the most recent ones:

    Sound - The sounds in my game are perfect. Sound great. Export as HTML5 60% of the time they sound like white noise.
    RGB coefficient - I have some text that is supposed to go grey when the selected object is unusable. Easy, I set the RGB values as you'd expect. Works perfect normally, HTML5 - doesn't change anything.
    Inventory object. There is an inventory object that says compatible with HTML 5. It isn't. The objects move around as if they are in the foreground even though they are not. I simply gave up and spent a week making one from scratch.
    Physics objects - I have physics objects that are sitting in various parts of my level. In HTML5 sometimes they aren't there. Other times they are stuck in walls etc.

    These are just examples of small things that it would be pointless now for anybody to attempt to fix because I had to find workarounds for them, and I did which just caused stress and took up too much time. (apart from the sound, who knows what that is about?)

    The problem is with software like Clickteam I just don't expect them to be fixed.

    Every time I make a significant step forwards in my game, testing it mainly the normal way, I have to grit my teeth and prepare for the headache of trying to work out why specific things just don't work in the HTML5 version and then try to find a workaround. It's getting really tiring. I really regret spending money on this unfinished, broken extension. I'm not even doing anything remotely complex. I've completely given up on using any non-standard objects in my game simply because I don't need to lose so many hours of my day trying to get my head around just what could be causing it not to work. It's tiring and it's one of the many reasons why people choose other engines over this one. Things just stay broken forever. / rant

    I've read about 50 posts and I still can't do it. It's simple. My dialogue is all stored in dialogue.ini.

    it works fine until I export as HTML5 - then nothing. No matter what directory I put the file in = nothing.

    I have tried putting the full path.

    I've tried it on my server and I have tried it locally.

    Please just tell me what to do.

    Please login to see this attachment.

    what do I put here to make it work?

    Hello. I hope this is the right place to post this. Apologies if not. I've been making a side scrolling adventure game. I decided to use the INVENTORY OBJECT. I placed it on a layer in front of my main gameplay layer. So far it is doing what I want it to do.....except when I run it as HTML5 in browser. The object still shows up but has some weird parallax thing going on and goes off the screen as if it were in the foreground. The layer it is on does not have any parallax stuff going on (and other stuff on the same layer works fine) I've tried messing with settings like "follow the frame" etc and even tried it as a sub app on a different frame but whatever I do I cannot stop it scrolling away. Any ideas?