Thanks, i understand better now
Posts by Esalana
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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I'm using the 295.10 (see the image below)
I tried the example you shared with me and it works well on my phone. I've never tried to open first my own programs on my phone. I used to first check on Fusion editor if everything works well and if it does, then i try on my phone.
Are you suggesting it's normal to not see anything on the editor while it may work smoothly on Android? I'll try to build the apk and check if it works or not.
If the problem is not here, could it be Android Studio version i installed on my computer that is outdated?
Please login to see this attachment. -
Yes, I tried "test video packing"(and all other mfa examples in VideoAndroid directory).
I chose my own video files in properties (because i don't have the required mp4 supposed to be in my videos directory, this directory doesn't even exist in C: on my computer) and i changed the name of video to load in the storyboard. It doesn't load any video (or can't display it on fusion?). I even tried to play a video from the url (third button) but the center of the scene, where the video object is supposed to run the video, is desperately empty... -
It doesn't work when i just run the example without modification. No video played. I checked my directories and i noticed that the video supposed to be played are not on my computer, at least not in the directory displayed in properties.
Since i don't have the mp4 files that are supposed to be played in the example, i replaced file names with my mine and i specified the path (in both the object parameters and the storyboard, i payed attention to the details). It didn't work. (Please check attached files)
I tried a new scene then and indicated in the storyboard that i want to play the video at the beginning. I made it as simple as possible.
Is it a video encoding problem (i tried several mp4) or android studio version problem ? Or API version (i use building API 33) ? My Clickteam fusion version and the export modules are all on Steam, so i keep them up to date automatically.
Edit : i read again your message. Do i have to build the package in order to be able to see the videos? I'm used to be able to have an overlook of the project inside fusion, before compilin g. -
I didn't check the example. I didn't even notice there were an example. Thanks.
I'll first check the example and if i can't make it myself, i'll come back here to ask. -
Hi everyone
I'm trying to make an android application with some videos in it. I noticed that i didn't manage to start any video. To make things simple and figure out where the problem is, i started a new and empty project and i just put one android video object. In the properties, i add one mp4 video in the list (check attachments, french version of fusion 2.5) and in the events i tick that i want to start the video at the beginning of the scene. Nothing happens.
Do you know what's wrong?
Thanks in advance. -
you should be using the OpenJDK that comes with android studio "eel", and it is located at C:\Program Files\Android\Android Studio\jbr
Thanks ! You solved my problem ! I despaired to find a solution.
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Hello,
I face new problems with android exporter. I say new problems because i finally managed to make it work on my previous PC. Problem is I experienced hardware problems so I had to change it. It was an Intel processor, and this one is AMD, i don't know if it matters much.
I have my new computer and I can't build android applications again. When i try to do it, it fails and depends on what API i chose or which version of Android or OpenGPL, error messages are different.
I decided to keep the configuration that generate the less errors.
I installed the last version of Android Studio.
In Fusion, i configured the JDK directory as C:\Program Files\Java\jdk-20
and the Android directory as C:\Users\Alexandre\AppData\Local\Android\SdkPackage name is com.tableau.myapplication
API version : 29
Minimum Android version : 4.4
Target Android version : 12.0I chose OpenGL ES 1.1 (i have more errors if i choose a more recent version)
I didn't choose any particular authorisation.
In android studio, i installed :
- Android 12L SV2 with SDK platform 32 and sources for android 12.0
- Android 12.0 (S) with Android SDK platform 31 and sources for android 31
- Android 10.0 (Q) with Android SDK platform 29
- Android 8.0 (Oreo) with Android SDK platform 26 and sources for Android 26In SDK tools, i checked and installed everything, except :
- NDK
- Android auto desktop head unit emulator
- Google play services
- Intel x86 hardware accelerator
- layout inspector image for API SWhen i try to build an apk application, here is the log :
> Task :app:preBuild UP-TO-DATE
> Task :app:preDebugBuild UP-TO-DATE
> Task :app:compileDebugAidl NO-SOURCE
> Task :app:compileDebugRenderscript NO-SOURCE
> Task :app:generateDebugBuildConfig
> Task :app:javaPreCompileDebug
> Task :app:generateDebugResValues
> Task :app:generateDebugResources
> Task :app:checkDebugAarMetadata
> Task :app:createDebugCompatibleScreenManifests
> Task :app:extractDeepLinksDebug
> Task :app:processDebugMainManifest FAILED
> Task :app:mergeDebugResourcesFAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:processDebugMainManifest'.
> Unable to make field private final java.lang.String java.io.File.path accessible: module java.base does not "opens java.io" to unnamed module @7d7c1e1a* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.* Get more help at Please login to see this link.
BUILD FAILED in 3s
8 actionable tasks: 8 executedCould you help me please? I spent 4 hours trying different configurations already. Last time i managed to do it on my previous computer, i spent days before to be able to find the right configuration. It's really hard to make it work.
Thanks in advance.
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Anyone else has another idea please ? Or could explain this idea a way someone like me can understand and do easily ?
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StingRay : Thanks for the reply. I'm a noob. I tried to add mySQL and PHP database on the ftp account of my website to make a test, i configure like i saw it in the tutorial but it failed and i don't know why. I just wanted something easy for people like me who don't have much knowledge.
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Hello,
I would like to make an apk application for my students. I want to know the score they got in the games i made. And to be sure they don't give me a fake result, i need the process to be automatic so i thought about either sending some kind of password or hash for a certain amounts of points but i didn't manage to do it,or do something automatic they wouldn't even notice.
As they are all permanently connected to the internet on their phones, i thought i should probably make something like a screen capture and send an email with the picture as an attachment OR i i could just get the current score, copy it and paste it as a body of the email and then send it automatically.Is that even possible ? If so, what would be the best solution ? And how to do these things please ?
Thanks in advance.
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I was banned from Click converse chat discord room. Is there any way to unban me or something ? Thanks in advance.
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I had to create a new account, because you all thought i used a hacked version. It's very frustrating to not be able to prove that i bought my products.
I understood what happened : i didn't know my steam screenname wasn't my steam ID (yeah, i'm a noob, please excuse me), so it couldn't work.I really read carefully, i didn't want to create a new account, but my other account was flagged so i couldn't access to anything anymore. Please forgive me for this.
I hope no one will face the same situation, i feel like if I were caught and jailed for something i didn't do...