Phi's patreon. find him via discord he's always there.
Posts by danjo
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Since work on Fusion 3 has been going on for 9 years ( but probably not much work what with the project ) we hope we will get full of new features as it ever comes out , for example 3D Editor , better graphics for 3d games , So more advanced features for Event editor and a lot of new options e.g. getting ram consumption , delta time etc. , or at least support for other programming languages like c# , Java , c++ , or others.
you're not talking about fusion3, you're talking about some other product which already exists.
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also make sure you spell the parameter you want to use/affect the same as its show in the brackets with same capitalization.
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yes- use a list object to store all the names. - you can use find exact string on the list to get a particular name, and move it to another List ( and can read from that object to display your results )
you could do it with arrays also.
its up to you how you display it, whether you use strings on a graphic etc.
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sorry phi, he said getting a random while not using a random number LOL
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you dont need fast loops if thats what you are doing - sounds like you are not using the groups or messing them up somehow.
(is group 2- deacted to begin with in that example)
*a sure fire way; is have an Active OBJ ( flag 0 )
Press Key: >Toggle Active(flag 0) <---- dont use repeat while user presses
if Active (flag 0) = 0 : > activate [group 1], deactivate [group 2]
if Active (flag 0) = 1: activate [group 2], deactivate [group 1]
[group 1]
\ do stuff
[group 2]
\ do stuff
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have you tried adding to your keypress or button press, +[ only 1 action when event loops ]
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nah. this guy was an australian - im embarrassed to say
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lol banned. didnt take long.
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i thought that guy got banned.. but ihe flew under the radar... LOL
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Super River Patrol - its quite old
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the pieces (32x32) should always, be set to the 300x300 Squares (hotspot) - you will need offsets for each 32x32 store in their alt's so they can stay in their various positions.
you certainly DO NOT need any extensions for this task. its straight forward.
**** AND PLEASE visit Marv's (Nivram) website of examples if you want to see how things work. its covers hundreds of basics, and is a good place to learn ****
Please login to see this link.
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"i thought i'd seen this before?"
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2.5+ is kind of a must-have nowdays
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normally when you multiply by -1 it will reverse it, so...
Set X Angle to XRotation( "Firefly Node - Camera" )*-1
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perhaps its something that can be fixed...
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just works by default. im not using the window object, maybe try a version without it using a set windows size, and then resize to see if its breaking it.
*mine isnt resizing to fit tho
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my game isnt doing that and its using a subtract layer and tons of other effects - i can do what you did with window edge, and nothing breaks
* direct3d 11 / no vsync
* im not using resize to fill frame
* im not using window control object either.
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your CUSTOM cursor ONLY exsists within the fusion program. you cant re-make a custom cursor for windows OS !