Thank you so much Yves!
Posts by Renatos
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Hello everyone,
I've been a long time user of MMF 2.5 Dev and iOS Exporter who's taken a few years break. Now I'm back and I can't seem to figure out what's going on. So MMF2 is Fusion 2.5? I cannot locate my installer cd but I still have all the receipts from my previous purchases. How can I download MMF 2.5 or Fusion 2.5? Are they the same?
Thanks in advance.
Renatos
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+1 zoom and rotation!
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I'm getting many crashes with the Event Editor at random times, sometimes editing values, or just copying and pasting events...it's crashing...a lot.
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I wish, I just wish Clickteam would've messed a bit to improve Global Events which is the one main reason I may wait till F3 to see what will be done in that sense...
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Has an extension been released for the Android Exporter to play videos, something equivalent to the iOS Video or other video extensions for MMF2?
Renatos
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Hmm...no video support. I'll hold getting the exporter then as my game uses videos. Hopefully something is made available soon
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I am going to release a few videos of the making of Galaxia Chronicles, my game released this weekend on the Apple Store, this is video #1. (The Ucas)
Please login to see this media element.
Get the game here:
Please login to see this link.LITE version here:
Please login to see this link. -
WARNING:
★★GALAXIA CHRONICLES RUNS BEST ON IPHONE 4S, IPHONE 5, IPAD 2 AND IPAD 3, but it is supported on the original iPad and iPhone 4 although some levels may run slower.★★★ABOUT★
Galaxia Chronicles is a fun platformer game with some RPG flavor added to it. With colorful graphics, cinematic animations and an engaging storyline, you must help Noddy find out about his past and future. Galaxia Chronicles is not for the weak hearted, and is tuned for new devices only.★STORY★
Noddy was just that regular next door boy, living in an orphanage somewhere in Rio de Janeiro, he ends up kidnapped by aliens. But his biggest problems aren't finished yet, as these aliens get attacked by another race of aliens, and Noddy ends up stranded in a distant world, called Galaxia. There you must help him find a way back home, and in the process you will make new friends and foes, and find out about your true self and your destiny.★FEATURES★:
Super colorful quality graphics
An engaging and intricate storyline
Game in English and Portuguese languages.
Almost 30 minutes of animated sequences revealing the story of Galaxia Chronicles.
Classic platformer with RPG features
Learn magical attacks and aids as you level up and become stronger
35 levels divided in several worlds
A bonus video to be unlocked after you finish the adventureHere are some redeem codes:
RXK9RLY67P94
JFWP7AWTRALY
H4MF9FT6KNPYPlease login to see this link.
Follow us @eiVixMedia for more information regarding Galaxia Chronicles or checkout our website at Please login to see this link.
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I'm getting the Joystick2.mfx not found
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Hello everyone,
Before I start on my next project I am looking at different ways to build levels for it. One of them is by having a Level Editor. I noticed by reading through forum posts that you can use an Array to load the tile sets, etc. But how well would this work with iOS? I've also noticed the tiles are active objects, is there a way to use backdrops? Thanks for your input!
Renato
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Any plans on an iOS version of this extension?
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Hi Andos,
Yes it works. What wasn't working, is that IF you have an action like "user clicks on video object -> go to next frame"...THAT won't work. But if you have a user has done a new touch or something like that general not on the video object, then it works.
Renato
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paobrasil, I doubt it would make a difference since you aren't creating all objects at once, but only when needed.
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paobrasil, I doubt it would make a difference since you aren't creating all objects at once, but only when needed.
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Very cool. I used the HEMKNXJEXRFE code, thank you!
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I get it, but I don't agree with the fact we do not have a choice to adjust it to the size we choose. That's all.
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Well I have resized it already as mentioned and they do work now, BUT I don't fully agree with this. But either way I got it working, thanks for the input DistantJ.
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So Francois, are you confirming this is a bug then?
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Yes I had my app rejected once because I had 5 stars on the rate me button, I had to change the star count to 2 lol...and then, they approved it.