Great Work Mathias! Looking forward to updates.
Posts by Bruto
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Thank Andos. Any chance to have it decelerating once the finger is released?
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Quote from Mathias
I could've sworn I made a post here. Did it get removed? It would be really nice if the one in charge of doing so could tell me why, since I see no reason for its removal, and it honestly pisses me off when I spend time writing something.
Oh well - it basically said this: I like scripting (and especially Python scripting), would be nice for MMF3.
yeah I did read Mathias post and can't see it now.
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Oh my God.. that was.. SOON! Thanks Francois
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hello.. congrats Clickteam for the release!
What are the plans for releasing the SDK?
Thanks
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yay thanks Clickteam!
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It looks like a wrapper similar to MDM Zinc. Apparently Zinc is more powerful.
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just curious, why do you need this?
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You can use Photoshop with PENCIL tool. It has rough drawing with cursor and as LB and willy said, you need to choose a palette then.
Look around for pixel art tutorials and you can get a good start from. -
I've tested the runtime in my ipad with an upcoming game, very code-optimized but still 1024 in resolution and the results I got were decent considering the ipad's limitation.
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Happy Birthday!
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I'd like the string object with anti-aliasing so italic thin fonts doesn't look so jagged.
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You can do it in your friend's house but you'll need to pay for the dev. account ($99 year) to publish the games and also run the games on your iphone/ipad.
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Hi, would be possible a shader that anti-alias the text on String objects?
If so, could it be compatible with DX8?Thanks
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Jeff, I can help with this once I get back from Casual Connect.
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I'm getting similar Crash... will send the file by PM.
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I agree.. I had a hard time to get into signing my idevices
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Any news on this?