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Physics. I would like to see the development of "ShipLoader" using physics. You magnetically pick up different weighted crates and place them on the boat, careful not to sink the boat. The crate's weight is procedural generated so each game is different. The idea is to load all the crates in each game without sinking your boat.
MJK. BigHatLogan made the example. It crashes my MMF2 and CTF2.5. This is not a PC example? I can load the example in both, but when I run the example is when I get crashes.
Logan. How many graphic libraries do you have and what are they? Now, I am referring to the MMF packs. There are more that just the default installs you know. What year of graphics do you need (sorry if you already said, but refresh my memory)?