Once you download the new one, it replaces the old one so that when you open your .mfa file all the coding is already replaced with the new code from the new extension.
Posts by Dynamite
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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You forgot to turn on your internet.
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Is it just for the iPhone? Or can it be used for the iPod touch and the new iPad?
I didn't read all 7 pages so I apologies if this has already been answered.
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I have no idea if this has been thought by someone else already, but what about a competition that you have to grab a main object or character from another game and then make a mini-game about that object/character.
For example, If I chose the game 'Portals', I could choose the companion cube object and make another game only about the companion cube. -
Woah, jumping from 2D graphics to 3D cloths! Well done
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But how would I do this in the event editor?Always set Y to Xmod 60?This doesn't work. I need to do this in the ALWAYS command so Y always equals to X...so if I do Y= X mod 60-Set Y to 0 it won't work cause it will just ALWAYS be as X.EDIT:I did this wrong, it works now! Thanks Dynasoft
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Please login to see this link.
Please login to see this link.So what's happening here is that every multiple of 60 (60, 120, 180, 240 etc...) is resetting the Y value back to 0. How would I do this in MMF2? I can't do "Counter Y = 60 - Set counter to 0" because counter Y is ALWAYS meant to = counter X which doesn't work...is there a formula to do what the equation in the table does and make it reset to 0 every multiple of 60?
Thanks
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I got the counter object and I want to find the percentage of a value. So for this I simply do the equation a/b*100.
The problem is, whenever I do this the counter remains as 0...and it's not meant to! I even did this in my calculator and it worked normally, Try it yourself! Why doesn't it work with MMF2?
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I cant open it up as well...
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Your games are amazing. Keep creating these masterpieces!
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Three ways:
#1- Use Please login to see this link. to make your games online...the thing is most websites don't accept that sort of format and user's need the 'Vitalize!' plug-in for the internet browser to play the game.
#2- You can also use Please login to see this link., this is a much more common web-based browser plug-in that most people already have. The downside is that most extensions don't work with this.
#3- Last but not least, the latest one to be released is the Please login to see this link. . This pretty much converts your games into a .swf file which most online games (such as the ones in Miniclip) use. The downside is that, like Java, this doesn't support most extensions and you also have to pay about $69, 59€, or £49 to get it.
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If MMF goes '3D' whilst keeping the easy and flexible functionality with the event editor, it will truly be something incredible!
Although, 3D will be much harder. Instead of using photoshop to create sprites with MMF2, users will need to be experienced at creating three-dimensional objects using more expensive and advanced programs like Maya or 3D Studio Max
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I'm using the ODBC object instead, works fine. This topic is now useless.
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Hey,
Is it possible if anyone can create a quick object that can:
- Connect to a MySQL databse
- Modify/add variables, tables and strings
- Have complete control over it via MMF2 and the extensionThere have been a few objects like this, an SQL object and some other SQL database ones..but I dont know how to use them...if someone has a tutorial then that would be nice. Other than that, it will be cool if this extension was made
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Please login to see this picture.
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Does this work for blind people?
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I'm really impressed with the "Players" section on your website which shows the ranks/progress of each player
Fantastic work!
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Hey
I'm using the list object for a very large list but I realised that the list object only has a limited amount of space. Is there a way to change the object's files to make it an unlimited amount of space?
Making a second list that continues from the first will just be harder and more complicated.
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just send me a link to the object
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Is there an object that checks if a program is running?