Posts by Tim

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Mountain lion is what you'll need then (hints at hackint0sh)
    Apparently you can use a genuine install of mountain lion with a few tweaks freely available to create your own installer of hackint0sh.
    I'll admit that I've got a hackint0sh mountain lion working on my pc just for curiosity sake but I mainly develop on my MacBook Pro early 2011.

    Just an idea if you really need mountain lion and can't afford a new mac.
    Although I don't wish to give support/guides on how to install it as I'm not 100% sure it's ok to do in the first place.

    - Tim

    Hey guys,
    I had the same bug while I was trying to add compatibility for iOS 7 to my game. Ironically it's an easy fix.
    Researching into it, it appears the only change that needs to be make is in the Application's Info.plist file.
    I have appended the code below, the code in blue is the added line I needed to fix the issue.

    Code
    <key>UIStatusBarHidden</key>
    <true/>
    [COLOR=#0000ff][B]<key>UIViewControllerBasedStatusBarAppearance</key>[/B]
    [B]<false/>[/B][/COLOR]

    Let me know if this fixed your issue :)

    Kind Regards
    Tim Ellis

    LB I'm using EDIF.
    Would it be easier if you could make a simple dummy extension (preferably in EDIF :P ) that demonstrates using properties, serializing them, deserializing them, etc because I can't get it to work no matter how much I try :/

    And while I agree completely with you Looki, I honestly think someone should just make a nicer SDK with those features (maybe released with MMF3 that supports compiling for MMF2 -> 3?). Just ideas though as I would have no idea how to create a nicer SDK :P

    Tim

    LB: Thank you, very useful because I hadn't ever successfully made a property before :)

    I'm trying to save/load properties and I'm doing something really wrong

    LB (or anyone else), can you help point out where I've gone totally wrong? :)

    I'm a keen learner but definitely still new to properties

    Kind Regards
    Tim

    Hey guys,
    I'm trying to build my first Unicode compatible extension and was wondering if someone can help me :)
    (hinting at Francois, Anders, Yves, and anyone else who can help ;) )

    Is it possible for someone to provide sample source code on how to:

    1. Create a property using EDIF (Visual C++ source code would be great)
    2. Determine if the user is using the Unicode version, (Visual C++ code)
    3. Do I need to handle the data differently if it is the unicode version (Visual C++), i.e. different variables types? (char* for non unicode, wchar_t* for unicode??)
    4. Is ho->hoAdRunHeader->rhApp->bUnicode the correct statement in Objective C to use to check for unicode?
    5. Read in the property in both Visual C++ and Objective C

    Sorry if the list is extensive :P

    Kind Regards
    Tim

    Hey guys,
    Since Uni has started for me (therefore time is now limited) and since I've given this extension out to the community, why not make it open source :)

    I've uploaded it to GitHub and can be found here:

    Please login to see this link.

    If anyone would like to push an update just PM a link to your updated code, I'll inspect it and if it compiles and runs I'll push the update to GitHub

    Regards
    Tim

    Hey Guys,
    Seeing I can't debug every device I'm calling on your help.
    Can someone (possibly a combined effort) confirm or deny the follow results when they use the "Get RAW Device Info" Function and display it on a string (The program will have to be run on an actual device for the results to work).

    Result......Target

    "i386" on the simulator
    "iPod1,1" on iPod Touch
    "iPod2,1" on iPod Touch Second Generation
    "iPod3,1" on iPod Touch Third Generation
    "iPod4,1" on iPod Touch Fourth Generation
    "iPhone1,1" on iPhone
    "iPhone1,2" on iPhone 3G
    "iPhone2,1" on iPhone 3GS
    "iPhone3,1" on iPhone 4
    "iPhone4,1" on iPhone 4S
    "iPad1,1" on iPad
    "iPad2,1" on iPad 2
    "iPad3,1" on iPad 3

    Additionally if your device is not listed still perform the request and post your device and Raw Info so I can add it to the next update (ie. iPhone 5, iPad 4)
    PS: I plan to add a feature to the next version with the following conditions added:
    Is Device iPhone
    Is Device iPad
    Is OS Version equal/greater/less than x

    Regards
    Tim

    Hey guys, sorry for extended delays, I'm still busy at work on paid development and my job, and uni, I will still try and find time for updating this extension, it is definitely still in production! :)

    Regards
    Tim