Posts by kemo

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    I am Kamal Yassin from Palestine, subscribed to all programs
    Fusion 2.5 Developer

    Android Exporter

    HTML5 Exporter

    iOS Exporter

    Flash Exporter

    Unicode Exporter
    My computer and everything related to your programs were destroyed in a car accident.. and I no longer have any serial numbers for these programs. You know me from a long time ago, I used to ask you a lot

    user name: kemo
    How do I retrieve the serial numbers of the programs again?
    I saved them on the site
    Please help me
    With my best wishes

    Ok Kemo, please not need to post the bug report, neither PM.

    I will check this issue, but is because Arabic language locale will interpreted right-left, I test here with Cyrillic chinese, Japanese, hindi and other with no problem, I will post the fix next week for beta testing.

    Thank you Fernando very much for your follow-up, patience and interest in my subject matter ... and all those who participated with us .. Perry..Wodjanoi .. and I am waiting for your beta testing

    Regards,

    The disadvantage is not in the program or programming or mobile devices .. All games .. Program works in the voice on all languages of the world except languages in the mobile device in Arabic, not Latin or English .. The sound works when converting the language of Spanish or Indian or Chinese ... You have to try this on your mobile device .. Change the language of the mobile phone into Arabic, Persian or Urdu ... I tried on my devices and devices my children and daughters and my friends

    Can you add a bug report to check this, thanks.

    this bug report
    **DEVICE**

    Phone model: GT-P5200
    Android version: 4.4.2
    Board: clovertrail
    Brand: samsung
    Device: santos103g
    Display: KOT49H.P5200XXUBOB1
    Fingerprint: samsung/santos103gxx/santos103g:4.4.2/KOT49H/P5200XXUBOB1:user/release-keys
    Host: SWDD5723
    ID: KOT49H
    Model: GT-P5200
    Product: santos103gxx
    Tags: release-keys
    Time: 1422862412000
    Type: user
    User: dpi
    Total memory: 12434694144
    Available memory: 5101076480


    **LOGCAT**

    --------- beginning of /dev/log/main
    03-31 17:14:43.126 W/IInputConnectionWrapper( 8813): getTextBeforeCursor on inactive InputConnection
    03-31 17:14:43.126 W/IInputConnectionWrapper( 8813): getSelectedText on inactive InputConnection
    03-31 17:14:43.136 W/IInputConnectionWrapper( 8813): getTextBeforeCursor on inactive InputConnection
    03-31 17:14:43.136 W/IInputConnectionWrapper( 8813): getTextAfterCursor on inactive InputConnection
    03-31 17:20:44.392 W/IInputConnectionWrapper( 8813): showStatusIcon on inactive InputConnection
    03-31 17:21:18.312 D/ProgressBar( 8813): updateDrawableBounds: left = 0
    03-31 17:21:18.312 D/ProgressBar( 8813): updateDrawableBounds: top = 0
    03-31 17:21:18.312 D/ProgressBar( 8813): updateDrawableBounds: right = 48
    03-31 17:21:18.312 D/ProgressBar( 8813): updateDrawableBounds: bottom = 48
    03-31 17:21:18.372 E/ViewRootImpl( 8813): sendUserActionEvent() mView == null
    03-31 17:21:18.432 W/ResolverActivity( 8813): mLaunchedFromPackage=net.robotmedia.bugreporter
    03-31 17:21:18.732 D/AbsListView( 8813): Get MotionRecognitionManager
    03-31 17:21:21.962 D/AbsListView( 8813): onDetachedFromWindow
    03-31 17:21:37.232 D/dalvikvm( 8813): GC_CONCURRENT freed 1654K, 26% free 7030K/9468K, paused 3ms+9ms, total 19ms
    03-31 17:21:37.272 D/dalvikvm( 8813): GC_FOR_ALLOC freed 1385K, 40% free 5706K/9468K, paused 7ms, total 7ms

    Finally I discovered why there is no sound in all my devices. When converting the language in the mobile device from Arabic to English there is a sound in my games and all the other games ... What is the problem? I am a programmer and educational programs for children in schools .. They can not convert the possession from Arabic to English Help me solve the problem
    thanks for all friends in the forum

    Why can't you create a bug report, like we asked several times.
    I think it's more your hardware then Fusion. You can't seem to play any sounds from different games.


    **DEVICE**

    Phone model: GT-P5200
    Android version: 4.4.2
    Board: clovertrail
    Brand: samsung
    Device: santos103g
    Display: KOT49H.P5200XXUBOB1
    Fingerprint: samsung/santos103gxx/santos103g:4.4.2/KOT49H/P5200XXUBOB1:user/release-keys
    Host: SWDD5723
    ID: KOT49H
    Model: GT-P5200
    Product: santos103gxx
    Tags: release-keys
    Time: 1422862412000
    Type: user
    User: dpi
    Total memory: 12434694144
    Available memory: 5101076480


    **LOGCAT**

    --------- beginning of /dev/log/main
    03-31 17:14:43.126 W/IInputConnectionWrapper( 8813): getTextBeforeCursor on inactive InputConnection
    03-31 17:14:43.126 W/IInputConnectionWrapper( 8813): getSelectedText on inactive InputConnection
    03-31 17:14:43.136 W/IInputConnectionWrapper( 8813): getTextBeforeCursor on inactive InputConnection
    03-31 17:14:43.136 W/IInputConnectionWrapper( 8813): getTextAfterCursor on inactive InputConnection
    03-31 17:20:44.392 W/IInputConnectionWrapper( 8813): showStatusIcon on inactive InputConnection
    03-31 17:21:18.312 D/ProgressBar( 8813): updateDrawableBounds: left = 0
    03-31 17:21:18.312 D/ProgressBar( 8813): updateDrawableBounds: top = 0
    03-31 17:21:18.312 D/ProgressBar( 8813): updateDrawableBounds: right = 48
    03-31 17:21:18.312 D/ProgressBar( 8813): updateDrawableBounds: bottom = 48
    03-31 17:21:18.372 E/ViewRootImpl( 8813): sendUserActionEvent() mView == null
    03-31 17:21:18.432 W/ResolverActivity( 8813): mLaunchedFromPackage=net.robotmedia.bugreporter
    03-31 17:21:18.732 D/AbsListView( 8813): Get MotionRecognitionManager
    03-31 17:21:21.962 D/AbsListView( 8813): onDetachedFromWindow
    03-31 17:21:37.232 D/dalvikvm( 8813): GC_CONCURRENT freed 1654K, 26% free 7030K/9468K, paused 3ms+9ms, total 19ms
    03-31 17:21:37.272 D/dalvikvm( 8813): GC_FOR_ALLOC freed 1385K, 40% free 5706K/9468K, paused 7ms, total 7ms

    java sdk
    android api
    original installation
    this game from google play i test it no sound
    Please login to see this link.

    As Fernando Stated.. Create a Bug Report.
    Everything is working fine I don't see any issues. All my games have sound and 0 complaints.

    maybe start the game and check the volume from your phone... for Android there are like 4 different ones when you press the volume and select the drop down.
    Sending me constant PM's or posting here, is not going to help if you are not creating a Bug report.

    and they arrested you?

    my a logcat file
    Please login to see this link.

    Please login to see this link.

    I think he has something else going on. He says he tried my games from the store, and none of them have sound..
    I can't imagine that 1000's of players have no sound in my games :/
    And they are working fine for me on several devices.

    please where my android problem .. no your game just... all apk export from cf2.5 ...other apk from any program in google play test with sound
    I have Construct 2 made games all my mobile test my games with sound ...I'm older clicker .. i'am made games and app with ols mmf1 ...I'am work with old old program Amiga fusion in 1980 and buy all programs ..I'am Arab man 56 years old.. but no see like this problem ...

    sorry please post everything here for other user help OR in bug report as a bug for me to check, but not PM since I don't read often, regarding your problem I still think you have problem with your device

    but again you need to make a full log from this device

    here is the video of your example running correctly.

    Please login to see this link.

    also I notice you have a mix of posting in the forum, do you have latest build version?, version 288.3?

    I'am install jdk-8u121-windows-i586.exe win32
    and android sdk installer_r24.4.1-windows.exe
    cf2.5 developer latest version 288.3
    latest version android exporter 288.
    no sound in android exporter in fusion 2.5 developer and multimedia fusion developer
    please help me I have work job
    I Build is R288.3
    19 api
    22 api
    24 api
    please sent the apk file in your video to see it in my mobile