Posts by Ham

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Hi,

    Any

    Hi all,

    I stopped to host a website, that's why the links in this thread will be dead. Until I post a new version of the extension on the Clickstore, here the link to the last version:
    Please login to see this link.
    @Please login to see this link. : It is possible. I am opened to port it to Android, maybe with a limited sets of functions. I have not decided yet.
    @Please login to see this link. : you posted your request in "Fusion 2.5 free" part of the forum. Only registered user of free version can see your message. I just saw it per chance because I was logged out.

    Hi,

    The links are broken, Could you please send a link to the latest version.

    Thanks

    Thanks Rob,

    While download link is down, it is meanwhile possible to download the installation file from the mirror link. It is however not able to install it having clickteam 2,5 installed. I have not tryed installing all pervious versions having been MMF2 and MMF2 Dev.

    New version, 1.34
    Please login to see this link.

    Changes:
    Fixed references bug.
    Improved interaction efficiency.

    Hi Ross,

    Could you please send a link to the last version that is not affected by the link shortener policies. That is a pitty this extension is not available at its place.

    Thanks.

    Thanks looki, I managed to loop through number of all the images
    in one surface object and blit them on a second surface object
    and could save all the images together in one file. At the moment
    it is only the lacewing which can get the binary data and other
    binary object do not recognize address of the image retrieved
    from the surface object.

    I have tried binary object,avoiding to use loops, using the load binary file calculated in terms of buffer address and pitch address but I did not succeed not even using the overlay address. I shall perhaps give it another try.

    Hi LB,
    It would be nice to have access to the raw data of every image in one and the same file not necessarily an image format. It could be expressed as an object to be saved and loaded. I have as a matter of fact trying to find a work around using the filestream object, noticing some difficulties separating each image by a defined strip of color or a defined size of raw data, getting the buffer address being always the same regardless of the number of images added or inserted in to surface object at runtime.

    Hi Looki,

    The save option is currently saving the currently displayed image. Can we hope for an option of saving the image bank containing all the images added or inserted?

    Hi bufferOverflow,

    Could you please give a dwnload link to the latest version of "FSM AI Object"


    With Regards,

    Hi conceptgame,

    I tried to simulate the error (shown as above) and found that the SoundTouch.dll should be in the windows7 directory and there is no need to have the dll file in the unicode folders of CF 2.5 .

    With Regards