Posts by RichC

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Okay - I downloaded the FREE version of Install Creator, I had never used it. I made a setup file with it and zipped it. It contained the exe, data, and modules. It worked great. There were no problems with the files and my Antivirus software. Thanks to everyone for all their help. It's a great bunch of people on here! 8):thumbup:

    Hi danjo - By extensions I assume you mean exe, zip, etc. I am making Windows exe files. Actually, Phi's advice to not pack the programs worked. But that led to the creation of 3 items... an exe file, a data file, and a modules folder. The exe file will only run if the other two items are in the same folder with it. When I post my games online, I typically post them as zipped setup (i.e. installation) files. That was good - it created the game directory and put an icon on the desktop. I tried putting all three items ( exe, data, and modules folder) into a single zipped file but the antivirus software saw it as a suspicious file again.
    Do you know if using the Clickteam Install Creator would solve this problem? :/

    Thanks - :)

    Hey Phi - Thanks a bunch. That apparently solved the problem.
    So, when I create the Installation Application, will it include the data file and the Modules folder or is that just packing them again.?
    Or, should I just include them in the zipped file I distribute?

    I'll experiment.

    Thanks again for your time.

    Well, I see that the last post on this topic was in 2020. I have created a Windows exe and both Bit Defender and Malwarebytes say that the exe and the setup exe are infected with viruses of a general nature. The detected viruses have names like "Malware.AI.2571403336". If this happens when our customers download our products then you can kiss those customers good-bye. I have notified both companies and still waiting for replies. Personally, I think the Clickteam company should register complaints with the companies also. After all, it will probably discourage people from using Fusion.

    Hi - I use a lot of active objects in my Fusion projects. I create unique icons for each object so it is easy to identify them. However, every time I modify one of the objects, Fusion redraws the icon. Then I have to edit it to get back the icon I want for it.

    Is there a simple way to disable the updating of the active object icon every time you modify it? If not, this may be a consideration for version 3.0 or 3.5.

    Maybe hold down shift when you click OK and that will temporarily disable the update and keep the icon as it was. Or, something like that.
    Thanks for your help with this.

    - RichC

    Hi Folks - I hope you can help. I am writing a chemistry program and have to generate random numbers between 0 and 100 with 3 decimal places. I tried using the RRandom command in the Expression Editor, but I only get whole numbers.
    I solved the problem, but want to know if there is an easier solution.
    Here is my solution...
    I created 3 counters called IntPart, DecPart, TotalNum
    I created 3 strings called IntString, decString, TotalString
    Using the Random command I create the IntPart value between 0 and 100 and then I create the DecPart value between 0 and 1000.
    Then using the Str$ command, I convert each counter to a string (setting the Alterable Strings).
    Then I combine the IntString and the DecString with a decimal inbetween to produce a the TotalString.
    Finally, I convert the TotalString to a number with the Val command in the TotalNum counter .
    Is there a more direct way to get these random numbers?
    Thanks for your time.
    - Rich

    Hi -
    I am designing a Windows (or HTML5) game with a grid of dots. The smallest grid is 6x6 and the largest will be 16x16. I want to be able to randomly pick a dot in the grid (I can), get it's x and y coordinates (I can) and finally, identify the 8 surrounding dots so I can flash them or destroy them. I can get the coordinates of the 8 surrounding objects by adjusting the X and Y coordinates of the target. I don't know how to translate those coordinates into the proper dots in the grid. I could use a blunt force approach for smaller grids (i.e. 6x6, 7x7) and write a routine for each individual dot. However, that is really tiresome when I get to the 16x16 grid (256 routines).
    In the game, a random dot is chosen in the grid. It starts flashing. If the player doesn't save the surrounding dots by the end of a set time, then the flashing dot and the 8 around it (or anythat are still adjacent) are lost. Not sure how to tackle this. Thanks for any suggestions and help offered.

    Hi -
    I hope I am not over-burdening your staff.
    I have uploaded a total of 10 games so far to the ClickStore.
    I have many more(about 30), but I'm afraid you may not want them so soon.
    I am 72 yrs old - not sure how much time I have left to get these submitted.
    Let me know if it is okay to stockpile my submissions on your
    site and you can review and post as you see fit. Thanks.
    - Rich Carman
    "Be well, be safe and be happy!"

    Thank you. I will use the "C" from now on.

    As for importing graphics - I import a selected area and the graphics usually have to be cropped further after import. Often they are replacing other larger graphics and are just imported into an existing active object. When you resize the graphic in the picture editor, it does not retain the position of the HS and AP. Maybe a future version can have a check box in preferences to turn automatic centering of these spots on and off as desired.
    Anyway, a solution I found is with using a keyboard macro generator called JitBit Macro Recorder. I was able to make a macro that selects each feature in the Picture Editior and then centers each automatically with one keypress. Very helpful. This is the only macro recorder I have found that interfaces well with Fusion.
    Thanks for your time in answering me.
    By the way, congrats on creating a super product. I have been a loyal user since 1995, starting with Klik n' Play and following the product all the up to it's current version.
    Have a nice day.

    Hi -
    I make games that have 100 to 200 animated objects.
    I like to have my Hotspot and Action Point in the center of the objects.
    Each time I import a new graphic, I have to set the two points manually.
    I use H and 5 (numeric keypad) and Q and then 5 again.
    (Also, by the way, using the keyboard "G" to center them, put you in the Polygon Tool.)
    Anyway, is there a key command which automatically centers both of these points?
    Or, is there someway I could add a command like that to my version (R 292.14)?
    It would speed up my work considerably. Thanks.

    Defisym - I took a look at the mfa. I'm not sure if it will work. My "list" is actually a glossary with terms and definitions. I have found that the wrap-around on the screen at different resolutions throws off the line number of the item searched for. So, if I use the search loop and then try to focus on the found line in the list, it goes to the wrong spot. My apps are used on smartphones, tablets, Android TVs, and Android smart-boards. The screen size varies a lot. I'll expand on your idea and see if the wrapping affects the numbering.
    Again, a big thanks.