I am in the process of building some training videos on Udemy using Click Fusion 2.5 Dev.
This is meant to be a follow up for my 2D game art course (see Please login to see this link.)
This new course will go through the following steps:
1) create a game design document to outline the entire game and all of its components
2) use the drawplus X6 vector art application to create all the art and GUI assets for the game
3) use freeware tools bfxr and audacity to create all the sound effects for the game
4) use Click Fusion Dev 2.5 to step by step create the game once piece at a time, until we have our complete and play tested final game
step by step making all the art and GUI assets for the projects we build, also it will go through the steps I will use to generate the sounds used in the game, as well as the step by step creation of the game in CF 2.5 dev.
Currently the first game is a space invaders style clone.
I am fairly early on in the process, so not sure how long it will take, but based on time, i would love to build 2 or maybe 3 different games in the tutorial.
I am thinking, perhaps additional retro style games as well, like perhaps a Frogger inspired clone, or Asteroids, etc. I am willing to take suggestions as I said this project is early in the making, so still a lot of room to expand it.
I feel that there are a lot of platform game and brick-breaker game tutorials already, so i wanted to go for something a little bit different, but will be exciting to create.