Posts by Draq

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    I would like to open my old project, but I got a message that client object (client.mfx) is missing. I cant find it, even I don't remember what kind of plugin it is. I used OINC client in this project as well so I guess it might be plugin for multiplayer. Thank you for help.

    Hi. Audio on ios doesnt work. I heard that iPhone can play only m4a files. How to make a build with m4a? Is it the real reason why samples are not playing?
    I saw this topic about external audio, but I think that I cant play multisamples using this audio method. (even m4a doesn't work) :
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    Tested device: IPhone XS
    Project:
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    Furyman is a simple arcade game where you need to defeat the highest possible amount of opponents located in two different lanes. Each control button is connected to a corresponding lane. Making a mistake results in a loss of a life. Rapidly defeating enemies gives you the ability to achieve a temporary fury mode where the player becomes untouchable. Every third fury mode initiation gives the player a bonus life. Combo mode keeps up with the pace at which the player defeats the opponents. It is required to increase the amount of brain and coin drops from the enemies, which in turn make it easier to unlock additional content for the game. General score of the game together with the combo counter influences the amount of experience gained and consequently how fast our hero will achieve another level. The player can choose to take part in the exams with every new level, which means accomplishing certain consecutive tasks related to a particular score or combo threshold. Reward for a successful exam is a new belt. You can pay to repeat a failed exam using coins.

    -4 different locations
    -8 playable characters
    -10 different enemies
    -Exams!

    DOWNLOAD:
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    SCREENSHOTS:

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    Furyman is a simple arcade game where you need to defeat the highest possible amount of opponents located in two different lanes. Each control button is connected to a corresponding lane. Making a mistake results in a loss of a life. Rapidly defeating enemies gives you the ability to achieve a temporary fury mode where the player becomes untouchable. Every third fury mode initiation gives the player a bonus life. Combo mode keeps up with the pace at which the player defeats the opponents. It is required to increase the amount of brain and coin drops from the enemies, which in turn make it easier to unlock additional content for the game. General score of the game together with the combo counter influences the amount of experience gained and consequently how fast our hero will achieve another level. The player can choose to take part in the exams with every new level, which means accomplishing certain consecutive tasks related to a particular score or combo threshold. Reward for a successful exam is a new belt. You can pay to repeat a failed exam using coins.

    -4 different locations
    -8 playable characters
    -10 different enemies
    -Exams!

    Hi guys! This is early version of Furyman - my current project created in Clickteam Fusion 2. If you want to be alpha tester, check this out.
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    If you have any questions or suggestions, send me message.
    Thanks!