probably the drop in sales is due to the humble bundle that occurred in 2016, it was a bad marketing move in my opinion
Posts by Zonacas
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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I'm going to give my opinion
For a long time Clickteam did not have a free version
Clickteam had a demo version that expired in a space of time, this was clearly a big mistakePeople wanted to try the product without a time limit, so what they did was search the internet ... a way to skip that limitation
I think that launching a free version that does not expire has been a successAnother good idea is to launch frequent updates, people who have a version of these will quickly become outdated, and you will see logical to legally acquire the software
it is preferable frequent updates that a great update every 5 months -
I think there are no limits except for the logics of space and memory
The main problem I encounter in the HTML5 exporter is that it does not work on some pages like Gamedistribution
because it appears that the exporter creates unknown files (.cc1 .cch) that these pages do not accept -
Hi Mantar
to register , paste your steam id or profile link in Community Passport section
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Hello Clickers
I made some skins for Fusion 2.5
Available now in the Clickstore
It's Free
Please login to see this picture.
Please login to see this link.Please login to see this picture.
Please login to see this link.Please login to see this picture.
Please login to see this link. -
I do not understand it either :o
I think it's a bad marketing move
They should fill the Clickstore with more content
Is there a Professional trained in Marketing in Clickteam?
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The last information is ... last quarter.
October November December (2017)
But I have the feeling that it may be delayed again
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Very good, i like it
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Very good
I also have some skin that I did to share (Coming Soon)
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The graphics are great !!!
Wishing to play it
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Oh Commodore 64!!!
I Love it!!
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Oh!!! Looks Great!!!
i like it
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I think decisions like this do not help popularize the tool
Dividing users into groups, dividing the community
A group in the Forum, another group in Discord, another group in Patreon... etc
I hope that Clickteam continues to give good support in the forum, which should be the main center, and the most important, open to all users
Because it is the entrance to new users and must give a good support and contain good material to convince new users
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Ok thank you very much Olivier
You're very kind
Please login to see this link.
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From ignorance...
Could not store the information in another type of file?
A file that is known maybe .js .json etc -
I do not quite understand its usefulness, the images are saved in the resources folder, And these files .cch .cc1 occupy few kb :o
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They will not support unknown files and loading them from another site does not work either
What kind of information does the cch and cc1 file contain?
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Please login to see this link.
There are a lot of options
I think it's difficult for someone to make an extension for the contest
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Modifying the index.html?
this script?
Quote<script> // RUNTIMESTART
// This is where the HTML5 runtime is actually started
window.addEventListener("load", windowLoaded, false);
function windowLoaded()
{
// Calls the runtime
// First parameter : name of the canvas element
// Second parameter : path to the cch file. Images and sounds must lay beside this file
new Runtime("MMFCanvas", "CaptureHalloween.cch");
}
// RUNTIMESTARTEND
</script>It's a bit cumbersome
Ideally it would not generate unknown files, only known files that work on all sites
.js .json etc
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BTW first, try uploading the file somewhere else and see if it does load.
If it doesn't, maybe update the code to read the cch and cc1 files from a different location.
I do not understand what you are saying, If you mean to change the name to the folders I already did and it does not help, it just does not accept those files
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Gamedistribution tells me that they do not support those extensions for now, and that has been requested with the technical team