Threads by Grim_Jester
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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What will prevent an HTML5 build from working? 12
- Grim_Jester
September 3, 2023 at 6:40 AM - HTML5 Export Module 2.5
- Grim_Jester
September 8, 2023 at 3:08 AM
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Project doesn't work on site, or as build and run.
- Grim_Jester
September 1, 2023 at 1:24 AM - HTML5 Export Module 2.5
- Grim_Jester
September 1, 2023 at 1:24 AM
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- 264
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In HTML5, what is a mouse click to iOS? 2
- Grim_Jester
January 11, 2021 at 3:04 PM - HTML5 Export Module 2.5
- Grim_Jester
January 12, 2021 at 4:31 PM
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Do conditions resolve at different speeds? 1
- Grim_Jester
February 15, 2016 at 9:40 PM - Fusion 2.5
- Grim_Jester
February 15, 2016 at 10:02 PM
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Density Value cannot be changed through an event? 4
- Grim_Jester
November 22, 2015 at 5:20 PM - Fusion 2.5
- Grim_Jester
January 14, 2020 at 12:08 PM
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Invisible Object in Editor
- Grim_Jester
April 6, 2014 at 5:24 PM - Fusion 2.5
- Grim_Jester
April 6, 2014 at 5:24 PM
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Addressing difficulty in my game's design (It Never Ends)
- Grim_Jester
February 23, 2014 at 7:47 AM - WIP & Released Games & Apps
- Grim_Jester
February 23, 2014 at 7:47 AM
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It Never Ends, Demo 14: The Quest for Feedback
- Grim_Jester
January 27, 2014 at 4:19 AM - Open topic community forum
- Grim_Jester
January 27, 2014 at 4:19 AM
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It Never Ends Demo 9: The Quest for Feedback 6
- Grim_Jester
November 19, 2013 at 4:45 AM - WIP & Released Games & Apps
- Grim_Jester
December 29, 2013 at 7:26 AM
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Demo 9 of It Never Ends
- Grim_Jester
November 19, 2013 at 4:44 AM - Desktop Releases (PC & Mac)
- Grim_Jester
November 19, 2013 at 4:44 AM
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Demo 7 of It Never End is Available
- Grim_Jester
October 21, 2013 at 12:32 AM - Desktop Releases (PC & Mac)
- Grim_Jester
October 21, 2013 at 12:32 AM
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It Never Ends Demo 6
- Grim_Jester
October 6, 2013 at 7:52 PM - Desktop Releases (PC & Mac)
- Grim_Jester
October 6, 2013 at 7:52 PM
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Demo 6 of It Never Ends is up. Feedback is needed.
- Grim_Jester
October 6, 2013 at 4:01 PM - Open topic community forum
- Grim_Jester
October 6, 2013 at 4:01 PM
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- 279
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The Fourth Demo of It Never Ends 2
- Grim_Jester
September 7, 2013 at 1:57 AM - Open topic community forum
- Grim_Jester
September 7, 2013 at 3:59 AM
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What can and can't you do with qualifiers? 1
- Grim_Jester
September 5, 2013 at 10:35 PM - Multimedia Fusion 2 - Technical Support
- Grim_Jester
September 6, 2013 at 4:54 AM
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What do you call Clickers outside of this community? What do we do? 5
- Grim_Jester
August 7, 2013 at 3:49 PM - Open topic community forum
- Grim_Jester
August 8, 2013 at 5:59 AM
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Please Try Version 1.1 of The Dead Miles 3
- Grim_Jester
April 27, 2013 at 11:17 PM - Open topic community forum
- Grim_Jester
April 30, 2013 at 8:34 AM
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Total Defense (CA Anti-Spyware) Internet Security False Positive 4
- Grim_Jester
April 9, 2013 at 4:08 AM - Multimedia Fusion 2 - Technical Support
- Grim_Jester
April 11, 2013 at 7:35 AM
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Please give feedback on my zombie game.
- Grim_Jester
March 25, 2013 at 4:52 AM - Open topic community forum
- Grim_Jester
March 25, 2013 at 4:52 AM
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- 433
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Which IOS version is the export? 2
- Grim_Jester
March 12, 2013 at 2:42 AM - iOS Export Module Version 2.0
- Grim_Jester
March 12, 2013 at 4:31 AM
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