Threads by vSv

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
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    1. Comparing Global Values and Alterable Values? 4

      • vSv
      • April 7, 2023 at 11:14 AM
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      4
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      618
      4
    3. vSv

      April 7, 2023 at 11:14 AM
    1. What can I do to perfectly sync different sound samples? 2

      • vSv
      • February 24, 2023 at 2:01 PM
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      2
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      504
      2
    3. vSv

      February 24, 2023 at 2:01 PM
    1. Pairing objects on different layers 1

      • vSv
      • October 27, 2022 at 2:45 PM
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      1
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      360
      1
    3. NaitorStudios

      October 27, 2022 at 2:45 PM
    1. Problem with the channel/sample volume 11

      • vSv
      • October 9, 2022 at 9:31 PM
    2. Replies
      11
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      1.8k
      11
    3. vSv

      October 9, 2022 at 9:31 PM
    1. Questions regarding the inclusion of the Clickteam logo in the non developer version 1

      • vSv
      • February 17, 2022 at 2:45 PM
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      1
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      743
      1
    3. NaitorStudios

      February 17, 2022 at 2:45 PM
    1. How to go about creating an expanding map? 1

      • vSv
      • January 9, 2022 at 12:02 AM
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      1
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      628
      1
    3. dascribe

      January 9, 2022 at 12:02 AM
    1. Deciding what treasure chest has been opened with the help of an array 4

      • vSv
      • May 30, 2021 at 7:22 AM
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      4
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      935
      4
    3. fredetmumu

      May 30, 2021 at 7:22 AM
    1. Replace multiple fast loops with something better 3

      • vSv
      • April 30, 2021 at 3:41 PM
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      3
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      1.2k
      3
    3. YesNoYes

      April 30, 2021 at 3:41 PM
    1. [REQUEST] Invert X/Y Axis back to normal 2

      • vSv
      • March 24, 2021 at 6:45 PM
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      2
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      1.5k
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    3. vSv

      March 24, 2021 at 6:45 PM
    1. "Turn off/Reset" Effects instead of setting Effect to "None"? 3

      • vSv
      • March 23, 2021 at 1:35 PM
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      3
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      1.4k
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    3. vSv

      March 23, 2021 at 1:35 PM
    1. [WIP] Project FOX - A NES/SNES-era platformer and Metroidvania-like adventure 6

      • vSv
      • April 23, 2022 at 4:17 PM
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      6
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    3. vSv

      April 23, 2022 at 4:17 PM
    1. Optimal way for many different parallax objects in large levels? 3

      • vSv
      • October 24, 2020 at 3:48 PM
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      3
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      2k
      3
    3. vSv

      October 24, 2020 at 3:48 PM
    1. Optimal way for making enemies respawn 10

      • vSv
      • October 14, 2020 at 8:16 PM
    2. Replies
      10
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      18k
      10
    3. PlayDay

      October 14, 2020 at 8:16 PM
    1. Window loses focus when engine frame starts 5

      • vSv
      • July 26, 2020 at 5:14 PM
    2. Replies
      5
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      1.6k
      5
    3. vSv

      July 26, 2020 at 5:14 PM
    1. Can't create the "Background System Box"-object anymore? 7

      • vSv
      • June 16, 2020 at 7:29 PM
    2. Replies
      7
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      2.3k
      7
    3. NaitorStudios

      June 16, 2020 at 7:29 PM
    1. Level Editor - Problem with Tileset 7

      • vSv
      • November 25, 2019 at 2:37 PM
    2. Replies
      7
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      2.5k
      7
    3. dsilvers

      November 25, 2019 at 2:37 PM
    1. Too many unique active objects = Corruption of Event Editor? 34

      • vSv
      • November 27, 2019 at 6:48 AM
    2. Replies
      34
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      33k
      34
    3. CuddlyGoose

      November 27, 2019 at 6:48 AM
    1. Replace object X with object Y? 2

      • vSv
      • October 14, 2019 at 1:32 PM
    2. Replies
      2
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      621
      2
    3. vSv

      October 14, 2019 at 1:32 PM
    1. [WIP] Super Mario Bros. Fusion 16

      • vSv
      • December 13, 2019 at 3:55 PM
    2. Replies
      16
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      26k
      16
    3. Klownzilla

      December 13, 2019 at 3:55 PM
    1. My custom pause creates a "jump" in this objects movement. 9

      • vSv
      • September 25, 2019 at 3:56 PM
    2. Replies
      9
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      2.3k
      9
    3. vSv

      September 25, 2019 at 3:56 PM