Threads by Zebedy

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
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    1. Tile Map Viewport + Active objects as collision tiles: Destroy and create again? 10

      • Zebedy
      • September 19, 2023 at 12:42 PM
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    3. fnkycoldmadeanr

      September 19, 2023 at 12:42 PM
    1. PiN - a work in progress 5

      • Zebedy
      • April 18, 2022 at 7:30 PM
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    3. Zebedy

      April 18, 2022 at 7:30 PM
    1. $ Looking for a developer who can tackle this TileMap Viewport+Tiled Map Loader bug $ 1

      • Zebedy
      • August 15, 2021 at 2:45 AM
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    3. Zebedy

      August 15, 2021 at 2:45 AM
    1. Tiled Map Loader / Tiled / Tile Map Viewport + 360 degree movement? 4

      • Zebedy
      • April 23, 2021 at 10:04 PM
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    3. Zebedy

      April 23, 2021 at 10:04 PM
    1. Large levels :- most effective method? 2

      • Zebedy
      • January 7, 2021 at 9:30 AM
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    3. Zebedy

      January 7, 2021 at 9:30 AM
    1. Is there a way to illuminate the floor/tiles in a 2d platformer? 5

      • Zebedy
      • March 28, 2020 at 8:55 AM
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      172
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    3. Zebedy

      March 28, 2020 at 8:55 AM
    1. Seeking help on how to load+play animations externally - for dummies 6

      • Zebedy
      • October 8, 2019 at 12:17 PM
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    3. Zebedy

      October 8, 2019 at 12:17 PM
    1. Spread Value ID for Enemies. Object scoping doesn't work when destroying... 5

      • Zebedy
      • May 29, 2019 at 4:17 AM
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    3. Zebedy

      May 29, 2019 at 4:17 AM
    1. Need help understanding how to implement big levels 6

      • Zebedy
      • February 2, 2018 at 11:10 PM
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    3. mightyenigma

      February 2, 2018 at 11:10 PM
    1. PiN - an action / horror platformer (Xbone, iOS, Android) 10

      • Zebedy
      • July 27, 2017 at 7:51 PM
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    3. Zebedy

      July 27, 2017 at 7:51 PM
    1. Can't debug to Xbox one? 5

      • Zebedy
      • March 20, 2017 at 8:28 AM
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    3. Zebedy

      March 20, 2017 at 8:28 AM
    1. Frame rate issues ?

      • Zebedy
      • March 11, 2017 at 12:43 PM
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      803
    1. Porting our game to android...runs at 60fps...but it's still kind of 'slow'? 1

      • Zebedy
      • December 12, 2016 at 9:37 PM
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      1.1k
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    3. Wodjanoi

      December 12, 2016 at 9:37 PM
    1. 2D platformer with Firefly? 5

      • Zebedy
      • February 4, 2017 at 2:02 PM
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    3. Triadian

      February 4, 2017 at 2:02 PM
    1. Setting the "player" to the X and Y position of an object, when there's more than one 2

      • Zebedy
      • November 8, 2016 at 3:03 AM
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    3. Zebedy

      November 8, 2016 at 3:03 AM
    1. Help with the Multi-touch object - double tap to sprint?

      • Zebedy
      • October 28, 2016 at 5:19 PM
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      809
    1. Underwater distortion effect for cross-platform? 9

      • Zebedy
      • January 10, 2017 at 8:51 PM
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    3. GamerH2

      January 10, 2017 at 8:51 PM
    1. Platform Movement Object - Messes up when landing on a moving active object ? 2

      • Zebedy
      • October 5, 2016 at 10:45 AM
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    3. Zebedy

      October 5, 2016 at 10:45 AM