Threads by Snail

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
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    1. Moving forward - The Fusion Audio Handler 17

      • Snail
      • January 17, 2016 at 2:53 PM
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    3. piscesdreams

      January 17, 2016 at 2:53 PM
    1. Clickteam's FTP is down? 3

      • Snail
      • March 8, 2015 at 11:13 PM
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      446
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    3. Bubbles

      March 8, 2015 at 11:13 PM
    1. String parser and fast loop name length limit?" 14

      • Snail
      • January 30, 2015 at 12:06 AM
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      1.6k
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    3. nivram

      January 30, 2015 at 12:06 AM
    1. Release the source code for Clickteam extensions? 33

      • Snail
      • August 26, 2015 at 5:50 PM
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    3. Snail

      August 26, 2015 at 5:50 PM
    1. Send notification when application isn't in foreground 2

      • Snail
      • December 20, 2014 at 3:03 PM
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      572
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    3. Fernando

      December 20, 2014 at 3:03 PM
    1. Silence of the Sleep review 2

      • Snail
      • February 11, 2015 at 12:33 AM
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      453
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    3. piscesdreams

      February 11, 2015 at 12:33 AM
    1. Performance drop using "Overlapping" 3

      • Snail
      • October 31, 2014 at 4:44 PM
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      588
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    3. Snail

      October 31, 2014 at 4:44 PM
    1. Custom scoreboard example - COMMENTED 1

      • Snail
      • October 15, 2014 at 10:45 PM
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    3. Snail

      October 15, 2014 at 10:45 PM
    1. Using objects as array pointers 1

      • Snail
      • July 3, 2014 at 5:49 PM
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    3. Cutter

      July 3, 2014 at 5:49 PM
    1. Getting ready for Steam Greenlight --- what do I need to know? 2

      • Snail
      • February 8, 2014 at 9:01 PM
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      522
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    3. Evilized79

      February 8, 2014 at 9:01 PM
    1. V-Sync issue - frame rate drop 8

      • Snail
      • March 8, 2014 at 1:51 AM
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    3. piscesdreams

      March 8, 2014 at 1:51 AM
    1. Fusion 2.5 tutorials and videos 10

      • Snail
      • March 6, 2014 at 8:41 AM
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    3. alperoz49

      March 6, 2014 at 8:41 AM
    1. Multi-monitor support at runtime? 3

      • Snail
      • July 15, 2014 at 8:51 PM
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      706
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    3. Snail

      July 15, 2014 at 8:51 PM
    1. The Custom Engine Series 8

      • Snail
      • December 29, 2013 at 5:01 PM
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      921
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    3. Redsquirrel

      December 29, 2013 at 5:01 PM
    1. Issue with fast loops and create object? 8

      • Snail
      • December 21, 2013 at 1:25 PM
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      1.4k
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    3. Skyhunter

      December 21, 2013 at 1:25 PM
    1. Library graphics do not work with Physics movements 2

      • Snail
      • December 2, 2013 at 7:25 AM
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    3. Snail

      December 2, 2013 at 7:25 AM
    1. Date of beta expiration? 3

      • Snail
      • November 30, 2013 at 3:39 PM
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      312
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    3. Danny

      November 30, 2013 at 3:39 PM
    1. Major slowdown on MMF2 project - ForEach Object 17

      • Snail
      • October 31, 2013 at 11:53 PM
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    3. Pixelthief

      October 31, 2013 at 11:53 PM
    1. Ported my MMF2 game to Fusion 2.5 7

      • Snail
      • October 9, 2013 at 8:09 PM
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      675
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    3. colej_uk

      October 9, 2013 at 8:09 PM
    1. Bug - Layer Effects 4

      • Snail
      • February 11, 2013 at 8:30 AM
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    3. Snail

      February 11, 2013 at 8:30 AM